v77.5 - Major version for Clients and Servers - 12/19/2025
Die Patchnotes stehen auf Englisch, so wie Studio Wildcard sie veröffentlicht hat.
Client
ARK: Lost Colony is now live!
New Tameable Creatures joining the Veilwyn & the Ossidon on Lost Colony:
Solwyn
Malwyn
Gloon
Aureliax
Gigadesmodus
New Official Creatures (only spawn on Lost Colony for now):
Desmodus
Cryolophosaurus
Added Lost Colony-exclusive Milestones
Tweakable configs for Unofficial Server owners (Under [ServerSettings] in GameUsersettings):
Tek Bunker:
LimitBunkersPerTribe=true
LimitBunkersPerTribeNum=3
AllowBunkersInPreventionZones=false
AllowRidingDinosInsideBunkers=true
AllowBunkerModulesAboveGround=false
AllowDinoAIInsideBunkers=true
AllowBunkerModulesInPreventionZones=false
MinDistanceBetweenBunkers=3000.0
EnemyAccessBunkerHPThreshold=0.25
BunkerUnderHPThresholdDmgMultiplier=0.05
CryoHospital:
CryoHospitalHoursToRegenHP=1.0
CryoHospitalHoursToRegenFood=24.0
CryoHospitalHoursToDrainTorpor=1.0
CryoHospitalMatingCooldownReduction=2.0
Bloodforge:
BloodforgeReinforceExtraDurability=0.3
BloodforgeReinforceResourceCostMultiplier=3.0
BloodforgeReinforceSpeedMultiplier=0.1
Outposts:
MaxActiveOutposts=
MaxActiveResourceCaches=
MaxActiveCityOutposts=
Changes
PCC: Updated character creation. Additional updates are planned, including new hairstyles early next year.
The extended HUD now displays a No-Build-Zone radius preview when placing an item.
Prevented players from typing in Global Chat on Official Servers if their character is below level 10.
Veilwyn and Ossidon have been removed from their temporary maps.
Bug Fixes
Fixed an issue where servers could become stuck waiting on deferred movement tasks.
Fixed an issue where placing the Tek Bunker at certain Z-axis positions could cause blue lines to appear on the texture.
Fixed an issue where Wasteland Garage pieces could be stacked beyond the maximum wall height.
Updated Rex footstep dust particles to feel more physical and less abstract.
Fixed an issue where the Lost Colony “Lost Cape” skin could stretch during rendering.
Fixed an issue where trees/bushes could flicker on some maps (Xbox/PS5).
Fixed an issue where Companions could remain on the map after a server restart if the client hadn’t logged in, potentially causing them to be lost.
Fixed an issue where pressing Esc would not close the Scissors UI while in the character preview window.
Fixed an issue where some items were not appearing in folders.
Fixed an issue where cosmetics applied to Thin Vertical Pillars could display as the Thick variant.
Fixed several exploits.