

Expand your exotic menagerie with the first season of Fantastic Tames for ARK: Survival Ascended! These extraordinary oddities are forged from the ARK’s most mystical anomalies in defiance of nature.
Each Fantastic Tame brings its own wondrous array of abilities to your tribe, with Fantastic Tames Season 1 granting access to three new additions: the Burrowbuck, Cerberax, and Enigmasaur.


Meet the Cerberax, a fearsome three-headed hound built for battle whose fire, venom, and electrical attacks are deadliest in combination. Ride solo or bring tribemates along to unleash even more of its power, as each head works in tandem to overwhelm even the fiercest opponents on the ARKs.
Taming a Cerberax means earning three separate votes. One head respects a Survivor who won’t back down, so be ready to wrestle for control. Another becomes considerably more open to negotiations when food is involved. And the third? Sometimes the best bonding experience is a good old-fashioned hunt.
Meet each head on its own terms, and Cerberax becomes one hell of an ally, bringing fire, venom, and three heads that are dangerous alone and downright vicious in sync.
One tame. Three trials. No majority rule.
Available for Xbox, PlayStation and Steam!


Don't let the sleepy eyes fool you. The battlefield is a banquet, and Gargantar has come hungry.
This hulking beast has an appetite that extends far beyond its next meal. Be careful when approaching it, as it has a habit of inhaling just about anything that stands in its path. From allies to trees, bushes, and resources, nothing is safe from its seemingly bottomless belly.
The more Gargantar packs away, the tougher it becomes to bring down, turning a well-fed dragon into one formidable presence on the battlefield.
That enormous appetite has a few other uses, too. Trusted allies can find themselves tucked safely away from danger, while unfortunate enemies may discover that ending up on the inside is a considerably less pleasant experience... because what goes down can come back up, turning its stomach contents into a barrage of rather unpleasant acidic spit and vomit.
Gargantar is now available to tame for all ARK: Dragontopia owners!
Available now for Xbox, PlayStation and Steam!


Therizinosaurus is now stepping up for its turn in the TLC spotlight!
Thanks to your Extra Life vote, one of ARK's most iconic creatures is getting a fresh coat of feathers, all while staying true to the role Survivors have relied on for years. Rather than redefining the creature, this TLC focuses on improving combat responsiveness, controls, traversal, visual progression and expanding the creature’s personality.
The Therizino has always had a reputation for turning an innocent stroll through the woods into a frantic sprint for your life, and that isn't changing anytime soon. Survivors will find that wild ones are a little more patient than they used to be. They now make their intentions crystal clear, fixing you with an unblinking stare, spreading those infamous claws, and giving you one last chance to reconsider your life choices. Whether you heed that warning is entirely up to you.
Thank you again to everyone who supported Extra Life and helped bring this TLC to life. Next stop, Giganotosaurus!

Download all screenshots in full resolution

Soundtracks fit for a Survivor!
Experience two legendary tracks for Bob’s True Tales: Tides of Fortune from Gareth Coker!
Creators, as always, you’re free to use them in your content! Download the source files (⋯ → Download file)



A fearsome three-headed hound built for battle whose fire, venom, and electrical attacks are deadliest in combination. Ride solo or bring tribemates along to unleash even more of its power, as each head works in tandem to overwhelm even the fiercest opponents on the ARKs.
The Cerberax has been added to the following maps:
The Center
Scorched Earth
Lost Colony
Ragnarok
Extinction
Valguero
Astraeos
Genesis

The battlefield is a banquet, and Gargantar has come hungry. This colossal dragon grows tougher as it inhales creatures and resources, with room in its enormous belly to shelter allies. What goes down can come back up, turning its stomach contents into a barrage of rather unpleasant acidic spit and vomit.
The Gargantar has been added to the following maps:
The Center
Scorched Earth
Lost Colony
Ragnarok
Extinction
Valguero
Astraeos

The iconic Tickle Chicken gets sharper with improved mobility, combat, harvesting, and a new visual overhaul that reflects its specialization to boot!
Visual & Movement Update
Fully updated model, animations, and locomotion
Expanded colorization to support all 6 color regions
Added turn-in-place movement toggle
Added a jump for easier traversal
Harvesting Specialization Visuals
Power and Delicate Harvesting investment is now visually represented on each tamed Therizinosaurus
Increasing Power Harvesting progressively changes the appearance of its claws, making them look more formidable
Increasing Delicate Harvesting progressively increases claw length
Added distinct Power, Balanced, and Delicate postures
The displayed posture reflects the balance between both specializations
The strength of the visual change reflects the total number of harvesting levels invested
Added new options when assigning harvesting levels to reduce repeated inputs:
+1 Level
+5 Levels
+All Remaining Levels
Hold-to-Attack
Power and Delicate Harvest attacks can now be performed continuously by holding their respective inputs
Hold Primary Attack to repeat Power Harvest
Hold Secondary Attack to repeat Delicate Harvest
New Ability - Cross Swipe
Added a powerful two-claw attack activated by holding the Bite input
Features:
Heavy Damage
Larger attack radius
Knocks back small and medium creatures
Cross Swipe does not harvest resources
Wild Behaviour - Threat Display
Wild Therizinosaurus will now warn players before attacking
Players who back away and maintain a safe distance will be tolerated
Moving too close or attacking the Therizinosaurus during the warning will cause it to enter combat immediately

Cryolophosaurus spawns have been added to the snow regions of the following maps:
The Island
The Center
Valguero
Ragnarok
Extinction
Astraeos
Adjusted ramming damage values on all ship types to be more appropriate for their speed and size.
Reduced the homing strength of Umbra’s Plasma Projectile versus enemy players and tames.
Allow Alliance creatures to count as packmates and gangmates for creatures that use the Pack or Gang systems.
When filling the creature’s configured maximum Pack or Gang size, prioritise same-tribe creatures before allied creatures.
Added an INI configuration that allows variants of the same creature to count towards each other’s Pack or Gang.
For example, Raptors and Aberrant Raptors could count as packmates, while Megalodons and X-Megalodons could count as gangmates.
Config is GameUserSettings.ini [ServerSettings] AllowVariantDinoPacks=false (default false)

Fixed an issue that prevented players using a keyboard on Xbox from dropping or transferring items with T or O
Fixed an issue that suppressed the virtual keyboard when using a keyboard and mouse on console
Fixed passenger seats not working on some gestating creatures
Fixed player stuttering when swinging or reeling in Cosmo’s web tether
Fixed an issue on Genesis that could cause the camera to malfunction when using a Pyromane
Fixed a visual issue that caused two spears to appear when throwing one
Fixed an issue that prevented players from painting Rock Drakes with a paintbrush
Fixed an issue that prevented players from toggling Rhyniognatha resin armor
Fixed Maeguana’s inability to jump out of the new physical oceans
Fixed cases where Wyvern breath damage varied with server or client frame rate
Fixed the Cryohospital failing to recover various stats correctly
Prevented Tidepup Cocoons from being placed in a Cryohospital
Fixed the Ammo Box auto-refill function when set above 10%
Fixed Shipyard Planning Mode issues that could cause incorrect placement
Fixed the Genesis Pirate Market stocking standard creatures instead of X-variants
Fixed the Genesis Pirate Market ignoring overrides that prevent specific items and creatures from appearing
Fixed the Bounty Board not working on modded maps
Fixed an issue that prevented players from entering Aquatic Compartments placed inside caves or underwater bubbles on Astraeos
Fixed X-Rock Elementals granting the Alpha buff to nearby creatures
Fixed an issue that could make the new physical ocean appear flat and low quality
Adjusted lighting in the Lost Colony boss fight
Fixed areas in some Astraeos boss arenas that incorrectly triggered anti-mesh detection
Fixed multiple mesh and map holes on Genesis and Astraeos
Fixed an issue causing Outposts on Lost Colony to spawn inside one another.
Fixed an exploit involving Burrowbuck gateways
Fixed multiple exploits
Fixed multiple client crashes
Fixed multiple server crashes

Tickle tickle, motherclucker