Squid
Meat Icon ARK
Dinosaur Icon ARK
BOSS
Information
Base Settings
Map

Spawn Locations

Squid does not currently spawn on any ARK: Survival Ascended map, or spawn data is not yet available.

Taming

Squid is not tamable.

TypeLive Birth
Maturation Time7d 17h

XP Calculator

Full Calculator →

Kill XP

Boss Kill (5×)
Per Kill22,260 XP

70 base × 15.9 level × 4 × 5× boss kill × 1× server

Server Settings(Game.ini)

Official servers use non-1× defaults for kill-type multipliers. Adjust these if your server uses custom Game.ini values.

Damage Resistances

The Squid's damage profile includes 15 modifiers that alter how much damage it takes from different sources. With 8 resistances and 6 weaknesses, its biggest vulnerability takes +400% extra damage - exploit that for faster kills. See the full breakdown in the table below. Values under 100% indicate resistance, above 100% indicate weakness.

KrakenBubbleExplosion
0%-100%
MiningDrill Harvest
0%-100%
Dino AttacksStandard dino melee hits
50%-50%
Plant Species XPlant turret projectiles
50%-50%
Herbivore DinoHerbivore dino attacks
60%-40%
Stone WeaponsClub, slingshot (high torpor)
66%-34%

Base Stats

Full Stats
StatBase (Lv.1)Wild +/LvTamed +/Lv
HealthHealth
960.0+192.00+3.00%
StaminaStamina
300.0+30.00+2.00%
TorpidityTorpidity
1800.0+108.00+0.00%
FoodFood
3200.0+320.00+2.00%
WeightWeight
800.0+16.00+0.80%
Melee Damage MultiplierMelee Damage Multiplier
100.0%+5.00%+10.00%
Speed MultiplierSpeed Multiplier
100.0%+0.00%+1.00%

Hitbox Multipliers

Aiming matters - the Squid has 1 hitbox region with distinct damage modifiers. The upper_beak is the most vulnerable spot at 3x damage - aim there for maximum DPS.

upper_beakupper_beak
3.00x

Can Damage

The Squid can damage: Thatch, Wood. Lower-tier structures are at risk - Stone walls or better will keep the Squid out.

ThatchThatch
WoodWood
StoneStone
MetalMetal
TekTek

Tools & Guides

Squid Tips & Tricks

Check out what other players have learned about the Squid - and contribute your own tips. Boss tips cover army composition, minimum stat requirements, and phase-by-phase battle strategies.