Squid (Alpha)
Calculate expected resource yield per node for any dino. Select a node type and harvester.
Each hit on a node generates resource drops. The game randomly picks a resource from the loot table for each drop. Higher melee depletes the node faster, which can reduce total drops. The "best" melee is where you get the most drops.
Compare dino harvest yields from creature corpses. Select a corpse and up to 3 harvesters to compare.
Each hit on a corpse generates resource drops based on damage dealt. The game randomly picks a resource from the corpse's loot table for each drop. Higher melee depletes the corpse faster, which can reduce total drops. All dinos get the same resource distribution from a given corpse - the difference is total drops from base damage.
In ARK: Survival Ascended, the Squid (Alpha) is a boss-tier enemy encountered during an arena battle. Classified under the Boss group.
Stamina sits at 300 base, providing average stamina. With 100% base Melee Damage, the Squid (Alpha) has decent hitting power. With 2,880 base Health, the Squid (Alpha) is extremely durable. A base Weight of 800 means massive inventory space.
Once tamed, the Squid (Alpha) is a fearsome boss that requires serious preparation and a strong army of tames to defeat. Defeating one in the wild grants 70 base XP. It can be cloned at a Cloning Chamber for 0.87 Element plus 0.01 Element per level.