Sarco
The Sarco spawns on 17 maps, typically found in forests, swamps, and mountain regions. Green cells indicate high spawn density, red means low. Click a cell to see exact spawn chance. If you can't find any, try clearing creatures nearby to free up the population cap.
Click any cell for exact spawn chance and nearby spawn groups. Zoom in for detail.
| Food | Qty | Time | Effectiveness |
|---|---|---|---|
| 5 | 21:19 | 74 Lvl (224) | |
| 12 | 15:00 | 73 Lvl (223) | |
| 12 | 30:00 | 73 Lvl (223) | |
| 14 | 35:00 | 72 Lvl (222) | |
| 42 | 1:45:00 | 56 Lvl (206) | |
| +6 more in calculator → | |||
5 base × 15.9 level × 4 × 1.25× wild kill × 1× server
Official servers use non-1× defaults for kill-type multipliers. Adjust these if your server uses custom Game.ini values.
Harvesting a dead Sarco yields Hide, Raw Meat, Raw Prime Meat. The corpse has 360 harvest health, allowing multiple hits before it's fully depleted.
Consult the harvest breakdown table to optimize your tool choice. Resource quantities depend on the tool used, the creature's harvest health, and your server's harvest rate.
Estimates based on game-extracted data (weights, quantities, harvest multipliers, damage type chains). Each harvest event independently rolls each resource - higher weight = higher drop chance. Actual yields vary with RNG.
The Sarco has 14 damage type modifiers that affect incoming damage. It shrugs off 7 damage types but is weak to 6, with its worst vulnerability at +200%. Focus damage there for maximum efficiency. See the full breakdown in the table below. Values under 100% indicate resistance, above 100% indicate weakness.
| Stat | Base (Lv.1) | Wild +/Lv | Tamed +/Lv |
|---|---|---|---|
| 400.0 | +80.00 | +4.00% | |
| 450.0 | +45.00 | +2.00% | |
| 400.0 | +0.00 | +0.00% | |
| 150.0 | +15.00 | +2.00% | |
| 1500.0 | +150.00 | +2.00% | |
| 300.0 | +6.00 | +0.80% | |
| 100.0% | +5.00% | +10.00% | |
| 100.0% | +0.00% | +1.00% |
The Sarco has 1 hitbox zone, each with a different damage multiplier. Hit the Head (1.5x multiplier) for the highest damage per shot.
The Sarco can damage: Thatch, Wood. Lower-tier structures are at risk - Stone walls or better will keep the Sarco out.
Browse survivor-submitted tips and strategies for the Sarco. Common topics include trap designs, preferred knockout weapons, and narcotic management strategies.
Everything you need to know about the Sarco in ARK: Survival Ascended is collected here. Use the stat overview, taming summary, and breeding details below to plan your approach, then explore the dedicated tool pages for step-by-step help.
At base level the Sarco has 400 base Health, 100% base Melee Damage, 300 base Weight. Use the taming calculator to project how these stats grow through wild levels and taming effectiveness.
The Sarco is a knockout tame — render it unconscious with torpor weapons, then feed it Regular Kibble for the fastest results. Our taming calculator shows exact food quantities, narcotics needed, and time estimates for every level.
Breeding Sarcos produces fertilized eggs that need incubation between 30°C and 34°C. Full maturation takes 1 day and 22 hours. Use the breeding calculator for imprint timers and food requirements.
Once tamed, the Sarco can harvest Hide, Raw Meat, Raw Prime Meat. Visit the information tab for the full harvest table with quantities and efficiency data.
ARK: Survival Ascended features the Sarco as a tamable, carnivore creature that survivors will encounter in the wild. Classified under the Water group.
Stamina sits at 450 base, providing respectable staying power. Its base Melee Damage sits at 100%, giving it decent hitting power. The Sarco has 400 base Health - reasonably durable. A base Weight of 300 means a solid weight pool.
To tame the Sarco, you need to knock it unconscious using torpor weapons, then feed it while it's down. For best results, use Regular Kibble - it gives the highest taming efficiency.
Once tamed, the Sarco earns its keep through resource gathering, making tedious farming runs much faster. Breeding produces fertilized eggs that hatch within a 30°C–34°C temperature window. Defeating one in the wild grants 5 base XP. It can be cloned at a Cloning Chamber for 0.22 Element plus 0.01 Element per level.