Variant · 2 maps
Revenant Veilwyn is a rare carnivorous variant creature found in corrupted zones. It possesses the ability to teleport during combat, making it highly evasive and difficult to pin down. The creature can be carried by aerial and terrestrial mounts such as Argentavis, Quetzal, and Karkinos for rapid deployment across dangerous terrain.
It is primarily used for combat engagements where mobility and surprise attacks are advantageous. Its teleportation attacks allow it to strike from unexpected angles, disrupting enemy formations.
Revenant Veilwyn spawns exclusively in corrupted biomes across 2 maps. It is classified as very rare, meaning sightings are infrequent and typically require dedicated searching in high-risk zones. Use the in-game spawn map to identify the green-marked regions with the highest concentration.
Each shape is a real spawn volume. Click for exact chance and zone info.
Revenant Veilwyn cannot be tamed.
Revenant Veilwyn is not tamable.
Killing Revenant Veilwyn yields Hide, Raw Meat, Raw Prime Meat, and Keratin. The Hatchet provides the highest quantity of Hide and Keratin, while the Pick maximizes Raw Meat and Raw Prime Meat harvest yields.
Estimates based on game-extracted data (weights, quantities, harvest multipliers, damage type chains). Each harvest event independently rolls each resource - higher weight = higher drop chance. Actual yields vary with RNG.
Revenant Veilwyn has a +120% weakness to Instant HurtDinos, making it highly vulnerable to instant-damage effects. It also takes +100% more damage from spike walls, which are extremely effective in defensive setups. Conversely, it is completely immune to Mining Drill Harvest damage. Melee attacks with impact effects are only half as effective, so avoid relying on standard melee DPS.
18 base × 15.9 level × 4 × 1.25× wild kill × 1× server
Official servers use non-1× defaults; the values above already reflect official rates.
| Stat | Base (Lv.1) | Wild +/Lv | Tamed +/Lv |
|---|---|---|---|
| 200.0 | +40.00 | +4.00% | |
| 260.0 | +26.00 | +2.00% | |
| 450.0 | +27.00 | +0.00% | |
| 150.0 | +15.00 | +2.00% | |
| 1200.0 | +120.00 | +2.00% | |
| 200.0 | +4.00 | +0.80% | |
| 100.0% | +5.00% | +10.00% | |
| 100.0% | +0.00% | +1.00% |
Can break Thatch. Build at least in Wood.
| Attack | Base | Thatch | Wood | Stone | Metal | Tek |
|---|---|---|---|---|---|---|
| Bite AdditiveCarnivore Small FreezeStacking | 7 | 38.5 | — | — | — | — |
| Destabilize_TeleportCarnivore Small | 15 | 82.5 | — | — | — | — |
| DoubleTeleportAttackCarnivore Small FreezeStacking | 15 | 82.5 | — | — | — | — |
| SingleTeleportAttackCarnivore Small FreezeStacking | 15 | 82.5 | — | — | — | — |
| SingleTeleportAttack_AirCarnivore Small FreezeStacking | 15 | 82.5 | — | — | — | — |
| DoubleTeleportAttack_AirCarnivore Small FreezeStacking | 15 | 82.5 | — | — | — | — |
Numbers reflect base melee at level 1, 100% TE, no imprint. The damage calculator lets you scale by melee %, server multipliers, and pick a specific structure for exact hit counts.
Revenant Veilwyn teleports up to 35 meters with its Destabilize_Teleport attack, enabling sudden repositioning during combat.
It deals 15 damage with each teleport-based melee attack, including DoubleTeleportAttack and SingleTeleportAttack variants.
The creature is highly vulnerable to spike walls, taking double damage, making it ill-suited for breaching spike-lined defenses.
It can be carried by Quetzal or Argentavis to bypass terrain and initiate surprise attacks from above.
This page details the stats, combat behavior, harvest drops, and transport capabilities of Revenant Veilwyn. For spawn locations, use the in-game map tracker. Combat and movement mechanics are covered above. Dedicated calculators are not applicable due to its untamable status.