
Variant · 2 maps
The Revenant Rex is a rare variant carnivore found in corrupted zones. It is carried by Tusoteuthis, enabling unique aerial transport strategies in combat zones. This creature is primarily used in offensive operations due to its high damage output and structural destruction capability.
It cannot be tamed or bred, existing solely as a hostile encounter.
The Revenant Rex spawns in corrupted biomes across 2 maps. It is extremely rare, with minimal spawn density. Focus searches on corrupted zones indicated on the map for best results.
Each shape is a real spawn volume. Click for exact chance and zone info.
The Revenant Rex cannot be tamed.
Revenant Rex is not tamable.
Killing the Revenant Rex yields Tyrannosaurus Arm, Rex Bone Helmet, Hide, Raw Meat, and Raw Prime Meat. The Hatchet harvests the most Hide, while the Pick and Dino (Prime) are optimal for Raw Meat and Raw Prime Meat respectively.
Estimates based on game-extracted data (weights, quantities, harvest multipliers, damage type chains). Each harvest event independently rolls each resource - higher weight = higher drop chance. Actual yields vary with RNG.
The Revenant Rex takes +400% more damage from spike walls, making them extremely effective for defense. It also suffers +120% damage from instant hurt sources and +55% from metal melee attacks. Conversely, it is immune to mining drill damage and takes -50% damage from projectile-based melee attacks and small turrets.
30 base × 15.9 level × 4 × 1.25× wild kill × 1× server
Official servers use non-1× defaults; the values above already reflect official rates.
Base × 1× quality × 4 × 1× server
| Stat | Base (Lv.1) | Wild +/Lv | Tamed +/Lv |
|---|---|---|---|
| 1100.0 | +220.00 | +4.00% | |
| 420.0 | +42.00 | +2.00% | |
| 1550.0 | +93.00 | +0.00% | |
| 150.0 | +15.00 | +2.00% | |
| 3000.0 | +300.00 | +2.00% | |
| 500.0 | +10.00 | +0.80% | |
| 100.0% | +5.00% | +10.00% | |
| 100.0% | +0.00% | +1.00% |
The Revenant Rex has a head hitbox multiplier of 1.5×, making headshots more effective for faster knockouts. Target the head when immobilizing or eliminating it.
Can break Thatch and Wood. Build at least in Stone.
| Attack | Base | Thatch | Wood | Stone | Metal | Tek |
|---|---|---|---|---|---|---|
| BiteCarnivore Rex | 62 | 341.0 | 186.0 | — | — | — |
| Bite (AI)Carnivore Rex | 62 | 341.0 | 186.0 | — | — | — |
Numbers reflect base melee at level 1, 100% TE, no imprint. The damage calculator lets you scale by melee %, server multipliers, and pick a specific structure for exact hit counts.
The Roar ability stuns enemies within a 75-degree cone, with a 4-second duration and 10-second cooldown. This stun affects creatures with a weight limit of 200 or less.
After using Roar, the Revenant Rex enters a 6-minute cooldown lockout state, preventing further use.
It is highly vulnerable to spike walls and metal melee attacks, making these ideal for defensive setups.
The creature takes reduced damage from turrets and projectile-based melee attacks, increasing its frontline durability.
This page details the Revenant Rex's stats, spawn conditions, combat behavior, and loot. For further planning, refer to the taming calculator, breeding calculator, and spawn map tools available on the site.