
Variant · 2 maps
The Revenant Direwolf is a rare carnivorous variant found in corrupted zones. It can be airlifted by Argentavis, Karkinos, Megalosaurus, Quetzal, or Tusoteuthis for rapid deployment. This mobility makes it useful for fast attacks or emergency extraction in hostile areas.
It does not gather resources while ridden and has no platform saddle. Its primary role is combat and transport synergy with larger carriers.
The Revenant Direwolf spawns exclusively in corrupted biomes. It is very rare and appears on only 2 ARK maps. Look for it in high-risk zones where corrupted creatures are known to spawn, typically near unstable energy fields or rifts.
Each shape is a real spawn volume. Click for exact chance and zone info.
The Revenant Direwolf cannot be tamed.
Revenant Direwolf is not tamable.
Killing a Revenant Direwolf yields Hide, Raw Meat, and Pelt. The Hatchet yields the most Hide and Pelt, while the Pick maximizes Raw Meat harvest.
Estimates based on game-extracted data (weights, quantities, harvest multipliers, damage type chains). Each harvest event independently rolls each resource - higher weight = higher drop chance. Actual yields vary with RNG.
The Revenant Direwolf gathers resources using its melee attack. It harvests Silk at a 10× multiplier, making it exceptionally efficient for Silk farming. AnglerGel, Fiber, and Pelt are gathered at 2× each. Its Howl and Sniff abilities do not gather resources.
The Revenant Direwolf has a critical weakness to Instant HurtDinos, taking +120% more damage. It is also highly vulnerable to spike walls and explosion-based attacks. Conversely, it is fully immune to Mining Drill damage and takes -50% less damage from certain melee and ranged sources. Focus on high-impact melee or explosive tactics for maximum efficiency.
6 base × 15.9 level × 4 × 1.25× wild kill × 1× server
Official servers use non-1× defaults; the values above already reflect official rates.
| Stat | Base (Lv.1) | Wild +/Lv | Tamed +/Lv |
|---|---|---|---|
| 330.0 | +66.00 | +4.00% | |
| 260.0 | +26.00 | +2.00% | |
| 450.0 | +27.00 | +0.00% | |
| 150.0 | +15.00 | +2.00% | |
| 1200.0 | +120.00 | +2.00% | |
| 170.0 | +3.40 | +0.80% | |
| 100.0% | +5.00% | +10.00% | |
| 100.0% | +0.00% | +1.00% |
The Revenant Direwolf has a head hitbox multiplier of 2.5×, making headshots highly effective for faster knockouts. Use precise aiming to exploit this zone during sedation.
Can break Thatch. Build at least in Wood.
| Attack | Base | Thatch | Wood | Stone | Metal | Tek |
|---|---|---|---|---|---|---|
| Attack 1Carnivore Small MineHide | 33 | 181.5 | — | — | — | — |
Numbers reflect base melee at level 1, 100% TE, no imprint. The damage calculator lets you scale by melee %, server multipliers, and pick a specific structure for exact hit counts.
The Revenant Direwolf takes +120% more damage from Instant HurtDinos, making it highly vulnerable to such attacks.
It is also weak to spike walls, suffering +100% damage, so avoid placing it near automated spike defenses.
It gains no benefit from Mining Drill Harvest, being completely immune to its damage.
It can be carried by Argentavis or Quetzal for rapid battlefield insertion.
Its melee attack harvests Silk at a 10× multiplier, ideal for fast Silk farming.
This page details the Revenant Direwolf's stats, spawn conditions, combat vulnerabilities, and harvest capabilities. For deeper planning, refer to the taming calculator, breeding calculator, and spawn map tools available on the site.