Parasaur
Found across 21 maps in beaches, grasslands, and river areas. Green zones have the highest spawn density. Each species has a population cap per area, so wiping out other creatures nearby can trigger new Parasaur spawns.
Click any cell for exact spawn chance and nearby spawn groups. Zoom in for detail.
| Food | Qty | Time | Effectiveness |
|---|---|---|---|
| 8 | 6:50 | 74 Lvl (224) | |
| 20 | 8:00 | 74 Lvl (224) | |
| 80 | 32:00 | 62 Lvl (212) | |
| 107 | 32:06 | 55 Lvl (205) | |
| 160 | 32:00 | 41 Lvl (191) |
1 base × 15.9 level × 4 × 1.25× wild kill × 1× server
Official servers use non-1× defaults for kill-type multipliers. Adjust these if your server uses custom Game.ini values.
You can gather Hide, Raw Meat from a Parasaur corpse. The corpse has 230 harvest health, allowing multiple hits before it's fully depleted.
The harvest table below breaks down exact yields per tool. Choose your tool based on which resource you're after - yields vary significantly.
Estimates based on game-extracted data (weights, quantities, harvest multipliers, damage type chains). Each harvest event independently rolls each resource - higher weight = higher drop chance. Actual yields vary with RNG.
Incoming damage to the Parasaur is modified by 13 different type-specific multipliers. It shrugs off 7 damage types but is weak to 6, with its worst vulnerability at +120%. Focus damage there for maximum efficiency. See the full breakdown in the table below. Values under 100% indicate resistance, above 100% indicate weakness.
| Stat | Base (Lv.1) | Wild +/Lv | Tamed +/Lv |
|---|---|---|---|
| 200.0 | +40.00 | +4.00% | |
| 450.0 | +45.00 | +2.00% | |
| 150.0 | +9.00 | +0.00% | |
| 150.0 | +15.00 | +2.00% | |
| 1500.0 | +150.00 | +2.00% | |
| 480.0 | +9.60 | +0.80% | |
| 100.0% | +5.00% | +10.00% | |
| 100.0% | +0.00% | +1.00% |
Damage dealt to the Parasaur varies across 1 hitbox zone. Its weakest point is the Head at 2x - a significant damage bonus when you land your shots there.
The Parasaur can damage: Thatch. It can break through Thatch and Wood, so upgrade to Stone at minimum for protection.
Check out what other players have learned about the Parasaur - and contribute your own tips. Common topics include trap designs, preferred knockout weapons, and narcotic management strategies.
Welcome to the full Parasaur guide for ARK: Survival Ascended. Here you can quickly review its stats, taming requirements, breeding info, and resource gathering potential, then dive into our detailed calculators and maps for more depth.
The Parasaur starts with 200 base Health, 100% base Melee Damage, 480 base Weight. These base values scale with each wild and tamed level-up, so check the taming calculator to see exactly what stats you can expect at different levels.
To tame the Parasaur, knock it out using Tranq Arrows or Darts and feed it Basic Kibble. Head to the taming calculator for precise requirements at any level.
Breeding Parasaurs produces fertilized eggs that need incubation between 24°C and 28°C. Full maturation takes 1 day and 2 hours. Use the breeding calculator for imprint timers and food requirements.
Once tamed, the Parasaur can harvest Hide, Raw Meat. Visit the information tab for the full harvest table with quantities and efficiency data.
Found throughout the ARKs, the Parasaur is a tamable, herbivore creature in ARK: Survival Ascended. It belongs to the Support category.
With 100% base Melee Damage, the Parasaur has respectable melee power. At 200 base HP, the Parasaur is relatively fragile. Its base Stamina of 450 gives it respectable staying power. It carries 480 base Weight - a solid weight pool.
Taming the Parasaur requires rendering it unconscious first - use Tranq Arrows, Darts, or Shocking Tranq Darts to apply torpor. Feed it Basic Kibble for the fastest tame and highest effectiveness bonus.
Once tamed, the Parasaur earns its keep through resource gathering, making tedious farming runs much faster. It reproduces by laying eggs, which must be incubated between 24°C and 28°C. A wild Parasaur is worth 1 base experience when killed. It can be cloned at a Cloning Chamber for 0.14 Element plus 0.01 Element per level.