Harvesting
Manticore (Alpha) Dossier
LandCarnivoreBreedableBoss

Manticore (Alpha)

Boss

What Manticore (Alpha) harvests from nodes

Node Harvest Calculator

Calculate expected resource yield per node for any dino. Select a node type and harvester.

Node

Metal Nodes

Metal
x
Node HP: 620Interval: 40DM: 2xHQM: 1xBase Dmg: 50
Best Melee
1000%
50 resource drops · 1 hits
StoneStone
13–26
avg 19
MetalMetal
34–58
avg 46

Each hit on a node generates resource drops. The game randomly picks a resource from the loot table for each drop. Higher melee depletes the node faster, which can reduce total drops. The "best" melee is where you get the most drops.

What you get harvesting corpses with Manticore (Alpha)

Corpse Harvest Calculator

Compare dino harvest yields from creature corpses. Select a corpse and up to 3 harvesters to compare.

x
Corpse HP: 520Interval: 19.5Base Dmg: 1000Attack Speed: 0.40s
Best Melee
182%
186.5 drops · 1 hits
Raw MeatRaw Meat
95–122
avg 109
HideHide
59–86
avg 72
Raw Prime MeatRaw Prime Meat
1–10
avg 5

Each hit on a corpse generates resource drops based on damage dealt. The game randomly picks a resource from the corpse's loot table for each drop. Higher melee depletes the corpse faster, which can reduce total drops. All dinos get the same resource distribution from a given corpse - the difference is total drops from base damage.

The Manticore (Alpha) is a boss creature in ARK: Survival Ascended that must be fought in a dedicated arena. It falls within the Boss classification.

With 100% base Melee Damage, the Manticore (Alpha) has respectable melee power. Health-wise, the Manticore (Alpha) sits at 160,000 base, making it an absolute bullet sponge. With 400 base Stamina, the Manticore (Alpha) has respectable staying power. It carries 3000 base Weight - an enormous weight pool.

As a tame, the Manticore (Alpha) guards its arena fiercely - come prepared with your best creatures and gear. A wild Manticore (Alpha) is worth 3000 base experience when killed. It can be cloned at a Cloning Chamber for 0 Element plus 0 Element per level.