Lost Thylacoleo
Use the generator below to create admin commands for spawning the Lost Thylacoleo in ARK: Survival Ascended. Multiple variants are available - use the selector to pick the version you want.
Command options include Summon (random level, at crosshair), SpawnDino (precise coords and level), and GMSummon (force-tamed at specified level). Open the admin console with Tab (PC) or through the pause menu on console. Admin privileges are required.
Summon spawns a wild Lost Thylacoleo.
SpawnDino spawns a wild Lost Thylacoleo at level 150.
Level
GMSummon spawns a tamed Lost Thylacoleo at level 150.
Level
GiveItem spawns the saddle directly into your inventory.
Thylacoleo Saddle
Paste both commands in order — first spawns a tamed Lost Thylacoleo at level 150, then gives you the saddle.
Level
ForceTame tames any dinosaur and makes it rideable without a saddle, and DoTame only tames tamable creatures.
Both tame the creature you are currently looking at.
AddExperience levels up the dino you are riding and GiveExpToTarget levels up the creature/player your are looking at.
Kills the creature or player you are currently looking at.
Transfers ownership of all dinosaurs belonging to the targeted player or tribe to your current tribe. You must be looking at a dino owned by the target player/tribe.
ARK: Survival Ascended features the Lost Thylacoleo as a carnivore creature that survivors will encounter in the wild. It falls within the Variant classification.
With 400 base Stamina, the Lost Thylacoleo has respectable staying power. Its base Melee Damage sits at 100%, giving it decent hitting power. Health-wise, the Lost Thylacoleo sits at 700 base, making it impressively tough. It carries 400 base Weight - generous inventory space.
The Lost Thylacoleo cannot be tamed and must be dealt with through combat or avoidance. It gives live birth after a gestation period, making breeding straightforward. A wild Lost Thylacoleo is worth 5 base experience when killed. It can be cloned at a Cloning Chamber for 0.5 Element plus 0.01 Element per level.