DMG · 17 maps
Fasolasuchus is a large carnivorous creature designed for high damage output. It features a special passive taming method that relies on environmental collisions to build taming progress. Once tamed, it excels in combat and structure destruction. It can be airlifted by Tusoteuthis for rapid deployment across long distances.
This makes it a mobile assault unit in both PvE and PvP scenarios.
Fasolasuchus spawns in cave and desert biomes. It is considered rare and appears across 17 ARK maps. Players should focus on rocky underground networks and arid surface zones for the highest chance of encounter.
Each shape is a real spawn volume. Click for exact chance and zone info.
Fasolasuchus is tamed using the Special Passive method. Lure it toward solid obstacles and provoke a charge; each collision stuns it and increases taming progress. Mount it after impact and guide it into more barriers to continue. Raw Prime Meat is the best food for taming. about 20 minutes. Use the calculator below for your settings.
To tame a Fasolasuchus, lure it near rocks or hard surfaces and get it to charge into them. Each impact stuns it briefly and builds taming progress. Once stunned enough, mount the Fasolasuchus and steer it into more obstacles to continue filling the taming bar. Repeat until fully tamed.
Killing a Fasolasuchus yields Hide, Raw Meat, Raw Prime Meat, and Keratin. The Hatchet yields the most Hide and Keratin, while the Pick maximizes Raw Meat and Raw Prime Meat.
Estimates based on game-extracted data (weights, quantities, harvest multipliers, damage type chains). Each harvest event independently rolls each resource - higher weight = higher drop chance. Actual yields vary with RNG.
Fasolasuchus has a strong vulnerability to spike walls, taking +200% more damage. It also takes +120% more damage from instant-damage sources and +55% more from metal melee attacks. It is highly resistant to mining drill harvest and ranged turret damage, taking -50% less. Avoid spike-wall defenses when deploying it.
25 base × 15.9 level × 4 × 1.25× wild kill × 1× server
Official servers use non-1× defaults; the values above already reflect official rates.
| Stat | Base (Lv.1) | Wild +/Lv | Tamed +/Lv |
|---|---|---|---|
| 950.0 | +190.00 | +4.00% | |
| 350.0 | +35.00 | +2.00% | |
| 1350.0 | +81.00 | +0.00% | |
| 150.0 | +15.00 | +2.00% | |
| 2750.0 | +275.00 | +2.00% | |
| 450.0 | +9.00 | +0.80% | |
| 100.0% | +5.00% | +10.00% | |
| 100.0% | +0.00% | +1.00% |
The head has a damage multiplier of 0.75, making it less effective to target than the body. Use body shots for consistent torpor buildup during knockout attempts.
Can break Thatch and Wood. Build at least in Stone.
| Attack | Base | Thatch | Wood | Stone | Metal | Tek |
|---|---|---|---|---|---|---|
| Debris WhipCarnivore Large | 12 | 66.0 | 36.0 | — | — | — |
Numbers reflect base melee at level 1, 100% TE, no imprint. The damage calculator lets you scale by melee %, server multipliers, and pick a specific structure for exact hit counts.
The Debris Whip attack deals ranged damage at 20 meters and can hit distant targets. Dive allows rapid repositioning during combat. Maelstorm creates a close-range area effect that disrupts nearby enemies. It takes +200% more damage from spike walls, making them extremely effective for defense. When carried by Tusoteuthis, it can be deployed behind enemy lines. Its charging taming mechanic requires solid terrain to succeed.
This page details the Fasolasuchus's stats, taming process, breeding conditions, harvest yields, and combat capabilities. For precise planning, refer to the taming calculator, breeding calculator, and spawn map.