Doedicurus
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Dinosaur Icon ARK
FARMER

Doedicurus

Spawn Command
Doedicurus Dossier
Information
Official servers currently have boosted rates! You don't need to change settings in our calculator.
Base Settings
Map

Spawn Locations

20 mapsFull Map →

Found across 20 maps in beaches, grasslands, and river areas. Green zones have the highest spawn density. Each species has a population cap per area, so wiping out other creatures nearby can trigger new Doedicurus spawns.

Official
Mod Maps

Doedicurus Taming Calculator

Open Calculator
KnockoutTime: 23m 2s|Effectiveness: 99.9% (+74 Lvl)|Base Torpor: 800Lv.150
FoodQtyTimeEffectiveness
Regular KibbleBest
923:0274 Lvl (224)
Archelon Algae
2125:1374 Lvl (224)
Crops
831:39:3771 Lvl (221)
Mejoberry
1111:39:5568 Lvl (218)
Berries
1661:39:3662 Lvl (212)
Required Narcotics (Regular Kibble ×9)
Narcotics
Narcotics0
Narcoberries
Narcoberries0
Bio Toxin
Bio Toxin0
Ascerbic Mushrooms
Ascerbic Mushrooms0
TypeLive Birth
Maturation Time2d 9h

Quick Info

XP Calculator

Full Calculator →

Kill XP

Wild Kill (1.25×)
Per Kill557 XP

7 base × 15.9 level × 4 × 1.25× wild kill × 1× server

Server Settings(Game.ini)

Official servers use non-1× defaults for kill-type multipliers. Adjust these if your server uses custom Game.ini values.

Saddle Crafting XP

Doedicurus Saddle
Doedicurus SaddleBase: 31.4 XP · Lv.34
126 XP

Base × 1× quality × 4 × 1× server

Drops & Harvest Resources

Harvesting a dead Doedicurus yields Hide, Raw Meat, Keratin. The corpse has 230 harvest health, allowing multiple hits before it's fully depleted.

Different tools yield different quantities - check the table below to pick the right tool for the resource you need. Generally, a Pick favors meat while a Hatchet favors hide and secondary materials.

%
%
Resource
PickPick
HatchetHatchet
40%~9~8 hits60%~14~6 hits
60%~11~8 hits40%~7~6 hits
10%~2~8 hits15%~4~6 hits

Estimates based on game-extracted data (weights, quantities, harvest multipliers, damage type chains). Each harvest event independently rolls each resource - higher weight = higher drop chance. Actual yields vary with RNG.

Gathering Abilities

Harvest Guide →

Weight Reduction

Stone
Stone-75%

Damage Resistances

Incoming damage to the Doedicurus is modified by 13 different type-specific multipliers. It resists 7 damage types (up to 60% reduction) and is vulnerable to 6 (up to +120% incoming damage). See the full breakdown in the table below. Values under 100% indicate resistance, above 100% indicate weakness.

FireFlamethrower, fire arrows
40%-60%
Dino AttacksStandard dino melee hits
50%-50%
Plant Species XPlant turret projectiles
50%-50%
ExplosionsC4, Rockets, Grenades
60%-40%
Stone WeaponsClub, slingshot (high torpor)
66%-34%
GenericFall damage, environmental
70%-30%

Base Stats

Full Stats
StatBase (Lv.1)Wild +/LvTamed +/Lv
HealthHealth
850.0+170.00+4.00%
StaminaStamina
300.0+30.00+2.00%
TorpidityTorpidity
800.0+0.00+0.00%
OxygenOxygen
150.0+15.00+2.00%
FoodFood
3000.0+300.00+2.00%
WeightWeight
250.0+5.00+0.80%
Melee Damage MultiplierMelee Damage Multiplier
100.0%+5.00%+10.00%
Speed MultiplierSpeed Multiplier
100.0%+0.00%+2.00%

Hitbox Multipliers

Damage dealt to the Doedicurus varies across 1 hitbox zone. Its weakest point is the Head at 1.5x - a significant damage bonus when you land your shots there.

Headc_neck3
1.50x

Can Damage

The Doedicurus can damage: Thatch, Wood. It can break through Thatch and Wood, so upgrade to Stone at minimum for protection.

ThatchThatch
WoodWood
StoneStone
MetalMetal
TekTek

Tools & Guides

Doedicurus Tips & Tricks

Browse survivor-submitted tips and strategies for the Doedicurus. Look for taming trap blueprints, ammo counts, and advice on avoiding accidental kills during knockout.