Harvesting
Carnotaurus Dossier
LandCarnivoreTameableBreedable

Carnotaurus

DMG · 24 maps

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What Carnotaurus harvests from nodes

Node Harvest Calculator

Calculate expected resource yield per node for any dino. Select a node type and harvester.

Carnotaurus doesn't harvest resource nodes like rocks, trees or metal.

Check the corpse yields below to see what it gathers from creature corpses.

What you get harvesting corpses with Carnotaurus

Corpse Harvest Calculator

Compare dino harvest yields from creature corpses. Select a corpse and up to 3 harvesters to compare.

Carnotaurus35 dmg
x
Corpse HP: 520Interval: 19.5Base Dmg: 35Attack Speed: 0.60s
Best Melee
976%
70 drops · 2 hits
Raw MeatRaw Meat
33–49
avg 41
HideHide
19–35
avg 27
Raw Prime MeatRaw Prime Meat
0–5
avg 2

Each hit on a corpse generates resource drops based on damage dealt. The game randomly picks a resource from the corpse's loot table for each drop. Higher melee depletes the corpse faster, which can reduce total drops. All dinos get the same resource distribution from a given corpse - the difference is total drops from base damage.

Found throughout the ARKs, the Carnotaurus is a tamable, carnivore creature in ARK: Survival Ascended. It falls within the DMG classification.

Dealing 100% base Melee Damage, the Carnotaurus brings respectable melee power to the table. With 420 base Health, the Carnotaurus is moderately tough. Stamina sits at 300 base, providing moderate endurance. It carries 300 base Weight - good carrying capacity.

Taming the Carnotaurus requires rendering it unconscious first - use Tranq Arrows, Darts, or Shocking Tranq Darts to apply torpor. Regular Kibble is the most effective food for taming, offering the highest affinity per feeding.

As a tame, the Carnotaurus is primarily used for resource harvesting, excelling at gathering specific materials. It reproduces by laying eggs, which must be incubated between 26°C and 32°C. A wild Carnotaurus is worth 18 base experience when killed. It can be cloned at a Cloning Chamber for 0.26 Element plus 0.01 Element per level.