Bloodstalker
Bloodstalker Dossier
LandCarnivoreTameableBreedable

Bloodstalker

Climber · 2 maps

Overview

The Bloodstalker is a carnivorous climber. It passively tames by draining Blood Packs from a survivor's inventory when web-grabbed. This unique taming method makes it a niche choice for players focused on passive taming mechanics.

It can be airlifted by Quetzal or Tusoteuthis for fast deployment.

Spawn Locations

2 maps

Bloodstalkers spawn in bog biomes. They are very common and appear across 2 maps. Look for them near swampy, low-lying wetland regions where bog creatures congregate.

Official
Mod Maps

The Bloodstalker uses passive taming. It cannot be knocked out or hand-fed. Carry Blood Packs and let it web-grab you; it drains them automatically, converting stolen blood into taming progress. Taming starts at 57% effectiveness and can only be increased by letting it kill your tamed creatures before it grabs you.

The best food is Blood Pack. About 870 Blood Packs are needed. The process takes around 7 minutes. Use the calculator below for your settings.

PassiveTime: 14m 30s|Effectiveness: 57.1% (+42 Lvl)Lv.150
FoodQtyTimeEffectiveness
Blood PackBest
87014:3042 Lvl (192)

Bloodstalker Taming - Video Guide

Take a look at this short video guide to taming the Bloodstalker.

Drops & Harvest Resources

Killing a Bloodstalker yields Chitin and Raw Meat. The best tool for quantity is the Pick for Raw Meat and a Dino (Omnivore) for Chitin.

%
%
Resource
PickPick
HatchetHatchet
40%~9~8 hits70%~17~6 hits
60%~11~8 hits40%~7~6 hits

Estimates based on game-extracted data (weights, quantities, harvest multipliers, damage type chains). Each harvest event independently rolls each resource - higher weight = higher drop chance. Actual yields vary with RNG.

Damage Resistances

The Bloodstalker has a +120% weakness to Instant HurtDinos, making it highly vulnerable to certain environmental hazards. It also takes +100% more damage from spike walls and +55% more from metal melee attacks. It is highly resistant to mining drill harvest damage, taking -100% damage. Avoid using melee weapons with impact effects, as they deal -50% damage.

MiningDrill Harvest
0%-100%
Dino AttacksStandard dino melee hits
50%-50%
Plant Species XPlant turret projectiles
50%-50%
Herbivore DinoHerbivore dino attacks
60%-40%
Stone WeaponsClub, slingshot (high torpor)
66%-34%
GenericFall damage, environmental
70%-30%

Kill XP

Wild Kill (1.25×)
Per Kill80 XP

1 base × 15.9 level × 4 × 1.25× wild kill × 1× server

Server Settings(Game.ini)

Official servers use non-1× defaults; the values above already reflect official rates.

StatBase (Lv.1)Wild +/LvTamed +/Lv
HealthHealth
450.0+90.00+4.00%
StaminaStamina
600.0+60.00+2.00%
TorpidityTorpidity
180.0+10.80+0.00%
OxygenOxygen
150.0+15.00+2.00%
FoodFood
1200.0+120.00+2.00%
WeightWeight
350.0+7.00+0.80%
Melee Damage MultiplierMelee Damage Multiplier
100.0%+5.00%+10.00%
Speed MultiplierSpeed Multiplier
100.0%+0.00%+1.50%

Hitbox Multipliers

The Bloodstalker has a head hitbox that takes 2× damage. Target the head for faster knockouts or kills.

Headc_head
2.00x

Tools & Guides

Bloodstalker Tips & Tricks

Let the Bloodstalker kill your tamed creatures before it grabs you to increase taming effectiveness.

It takes +120% more damage from Instant HurtDinos, making it vulnerable in certain arenas.

It is immune to damage from Mining Drill Harvest, making drills ineffective.

It can be carried by Quetzal or Tusoteuthis, enabling aerial transport.

This page details the Bloodstalker's stats, taming process, breeding conditions, harvest yields, and combat data. For precise planning, refer to the taming calculator, breeding calculator, and spawn map.