Skip to content
WikilyWIKILY
All games8 Wikis · pick your game
You are viewing an older revision of this page, not the current version.Back to the current version

Long Ranger

/weapons/long-ranger

All weapons
獨行狙擊槍

Primary

獨行狙擊槍

追求無與倫比的精準度與穿透力,每次失誤都將使傳承數百年的精湛工藝蒙羞。 盡量別讓大家失望。

Last updated:

In-game
Stats
Category
Primary
Damage
50
Fire rate
1.30 s
DPS
38.5
Magazine
7
Total ammo
56
Shop price
8 credits
Compatible joker stacks

These joker rows stack linearly and only roll for this weapon. Max × per-stack effect gives the cap.

Attack Speed
+5% × 16 = +80%
Clip Size
+10% × 16 = +160%
Damage
+5% × 8 = +40%
Draw Speed
+30% × 3 = +90%
Reload Speed
+8% × 16 = +128%

How to unlock

Track it, then collect 6 fragments

  1. Open the weapon menu and track this weapon. Tracking marks fragment drops for it as priority loot.
  2. Run missions and pick up 6 weapon fragments from boss kills, contract rewards, and chest loot. Every tracked-weapon fragment counts toward the same total.
  3. Once you have all six, the weapon unlocks for purchase or use across runs.
Required item: Long Ranger Blueprint

Overview

How it plays

Every shot is a statement about your skill level. The Long Ranger is built for accuracy and piercing shots: one round every 1.3 seconds from a 7-round magazine, so the player who actually aims gets far more out of it than the numbers suggest. The one who doesn't: centuries of craftsmanship, dishonored.

Strategy

Find cover, breathe out, and commit to the shot. Weakspot hits are the whole point. Mindshot makes every weakspot hit explode, and Focus Shot takes 2 seconds off your spell cooldowns per weakspot hit, so both reward the same disciplined playstyle. Consumer is available here too: +25% weapon damage, but reloading wastes whatever is left in the magazine.

Strengths

  • Piercing shots can chain through multiple aligned enemies
  • Mindshot: weakspot hits cause an explosion
  • Focus Shot: every weakspot hit cuts 2 seconds off your spell cooldowns

Weaknesses

  • One shot every 1.3 seconds, so every miss hurts more than usual
  • 7 rounds in the magazine and 56 in reserve
  • No area damage of its own, so wave-clearing depends on piercing alignment
Stat radarComparison

獨行狙擊槍 versus the top three primary weapons. Each axis is scaled to the cohort max, so the bigger the polygon, the broader the kit.

DamageDPSRateRangeMagazineLasso: Damage 10Lasso: DPS 25.0Lasso: Rate 0.40sLasso: Range -Lasso: Magazine 1Leveredge: Damage 30Leveredge: DPS 60.0Leveredge: Rate 0.50sLeveredge: Range -Leveredge: Magazine 10Quad Cylinder: Damage 9Quad Cylinder: DPS 64.3Quad Cylinder: Rate 0.14sQuad Cylinder: Range -Quad Cylinder: Magazine 24獨行狙擊槍: Damage 50獨行狙擊槍: DPS 38.5獨行狙擊槍: Rate 1.30s獨行狙擊槍: Range -獨行狙擊槍: Magazine 7
  • 獨行狙擊槍
  • Quad Cylinder
  • Leveredge
  • Lasso

Damage

獨行狙擊槍
50
Quad Cylinder
9
Leveredge
30
Lasso
10

DPS

獨行狙擊槍
38.5
Quad Cylinder
64.3
Leveredge
60.0
Lasso
25.0

Fire rate

獨行狙擊槍
1.30s
Quad Cylinder
0.14s
Leveredge
0.50s
Lasso
0.40s

Range

獨行狙擊槍
-
Quad Cylinder
-
Leveredge
-
Lasso
-

Magazine

獨行狙擊槍
7
Quad Cylinder
24
Leveredge
10
Lasso
1
Stat radar
獨行狙擊槍Quad CylinderLeveredgeLasso
Damage5093010
DPS38.564.360.025.0
Rate1.30s0.14s0.50s0.40s
Range----
Magazine724101

Community

Builds running this weapon

No public builds equip this weapon yet. Be the first.

Build your own