
A heavily fortified defense structure designed for late-game base protection. Built on a broad, reinforced foundation, this tower supports multiple levels of walls, ceilings, and platforms to mount a high density of Auto and Heavy Turrets. Its elevated height provides long-range coverage against flyers, while layered design and turret placement protect from ground assaults and rocket fire. Best suited for endgame bases, a large tower demands significant resources but offers maximum deterrence against enemy raids.
A balanced defense structure offering wider coverage and durability than a small tower. Typically built on a reinforced foundation with multiple layers of walls or pillars for strength, this tower stands taller and allows for more Auto or Heavy Turrets to be placed at varying angles. Ideal for mid-game defense, it covers larger areas against raids, flyers, and ground attacks while maintaining a reasonable cost in resources.
A compact defensive structure designed to protect bases and tames from enemy players or wild threats. Built with a minimal footprint, this tower typically includes a sturdy foundation, a pillar or wall frame for height, and a platform to mount Auto Turrets or Heavy Turrets. Ideal for early-to-mid game defense, it provides strong coverage in a small area while conserving resources.