Sign in using your email to continue with Wikily.
Don't have an account?
Damage (DMG): 840.0
Fire Rate: 85
Range: 66
Magazine: 8
Reload: 24
Mobility: 33.0
Stability: 58
Accuracy: 49
Tier: 4
Durability: 100
Weapons and Armor crafted using the Gear Workbench enjoy +30% Max Durability.
Weight: 2.0
Required Level: 30
Copper SR Ammo
Brahminy (Passive)
▪ 80% chance to trigger Bounce when hitting a Weakspot. ▪ When Bounce hits a Weakspot, there is a 35% chance for it to continue to ricochet. ▪ If Bounce does not defeat an enemy or there is no target, Weapon DMG +20% for the next 1 bullet(s), up to 5 stacks. ▪ Bounce will prioritize enemies with higher HP.
Bounce
Tags: <Special Ammo Effects>
Deals DMG to additional enemies.
Upon hitting an enemy with a bullet, bounce to hit a random enemy within 10m radius to deal Weapon DMG of 60% Attack. The Element type is the same as the Weapon's Element. The additional damage can Crit, strike Weakspots, and will decay with distance. Actual Factor = 60% x (1+ Bounce DMG Factor Bonus) x (1+ Bounce Final DMG Bonus).
Penetration
Penetration, deals more DMG against Rosetta
Information | Value |
---|---|
Blueprint | HAMR - Brahminy B.P. |
Crit Rate | 2% |
Crit DMG | 30% |
Weakspot DMG | 80% |
Weakspot Stun DMG Multiplier | 1.6% |
Stun DMG Multiplier | 1.0% |
Melee Stun DMG Multiplier | 1.3% |
DMG Bonus against Vehicles | +8 |
Ammo | Copper SR Ammo |
Fire Rate | 85 |
Range | 66 |
Reload | 24 |
Accuracy | 49 |
Stability | 58 |
Magazine Size | 8 |
Mobility | 33 |
Damage | 840 |
Weight | 2.0 |
Transfer Limit Point | 8000 |
Durability | 100 |
Item Type Name | Gun |
Can Repair | Yes |
Quality | 4 |
Sniper Rifle Receiver Ⅳ
Legendary Pneumatic Action Ⅳ
Long Barrel Ⅳ