Stranger
When the firearm hits a target, there is a 30% chance to trigger Shrapnel. Defeating a target guarantees Shrapnel activation, lasting 4. When the firearm hits a Weakspot, Shrapnel target parts +1, lasting 6.
| Information | Value |
|---|---|
Not Transferable | |
Not Sellable | |
Not Sellable | |
100 | |
Weapon Blueprints | |
Yes | |
3 |