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SMG Receiver â…
Blowback Action â…
Telescoping Stock â…
Standard Barrel â…
Damage (DMG): 37
Fire Rate: 750
Range: 68
Magazine Size: 30
Reload: 43
Mobility: 60
Stability: 50
Accuracy: 54
Tier: 1
Durability: 100
Weapons and Armor crafted using the Gear Workbench enjoy +30% Max Durability.
Weight: 1.5
Required Level: 1
Copper SMG Ammo
Kumawink (Passive)
â–ª 25% chance to trigger Bounce on hit. â–ª When hitting a Weakspot, the Bounce chance for that hit +60% (based on weapon's Trigger Chance). â–ª Bounce Base DMG +50%. â–ª When magazine capacity is below 50%, Bounce Trigger Count +1.
Bounce
Tags: <Special Ammo Effects>
Deals DMG to additional enemies.
Upon hitting an enemy with a bullet, bounce to hit a random enemy within 10m radius to deal Weapon DMG of 60% Attack. The Element type is the same as the Weapon's Element. The additional damage can Crit, strike Weakspots, and will decay with distance. Actual Factor = 60% x (1+ Bounce DMG Factor Bonus) x (1+ Bounce Final DMG Bonus).
Impact
Impact, deals more DMG against Protocell.
Information | Value |
---|---|
Blueprint | MPS5 - Kumawink B.P. |
Crit Rate | 8% |
Crit DMG | 30% |
Weakspot DMG | 55.00000000000001% |
Weakspot Stun DMG Multiplier | 1.6% |
Stun DMG Multiplier | 1.0% |
Melee Stun DMG Multiplier | 1.3% |
DMG Bonus against Vehicles | +1 |
Ammo | Copper SMG Ammo |
Fire Rate | 750 |
Range | 68 |
Reload | 43 |
Accuracy | 54 |
Stability | 50 |
Magazine Size | 30 |
Mobility | 60 |
Damage | 37 |
Melee Attack Speed | undefined |
Melee Attack Range | undefined |
Eternaland Transfer | 2000 |
Astral Sand Value | Not Sellable |
Vendor Price | Not Sellable |
Weight | 1.5 |
Durability | 100 |
Item Type Name | Gun |
Can Repair | Yes |
Quality | 4 |
#t(æ¦å™¨)KAM
#t(æ¦å™¨)SN700
#t(æ¦å™¨)SN700
#t(æ¦å™¨)SN700
AA12
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AWM
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BAR
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Compound Bow
DB12 - Backfire
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