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Build Planner

1

New Once Human Build Planner & Calculator. Share, Create & Explore Builds!

Build Name

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Build Type

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Helmet & Helmet Mod

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Mask & Mask Mod

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Top & Top Mod

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Gloves & Gloves Mod

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Bottom & Bottom Mod

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Shoes & Shoes Mod

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Primary Weapon

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Secondary Weapon

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Melee Weapon

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Cradles

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Deviation

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Server Difficulty

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Damage Type

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Anomalies

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Description

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Stat Priorities

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Priority 1
Priority 2
Priority 3
Priority 4
Priority 5
Priority 6
Priority 7
Priority 8

Complete Build Overview


Build Information

Name: PVE Starter Build

Type: Casual

Server Difficulty:

Damage Type: Power Surge

Anomaly:

Stat Priorities

  1. Psi Intensity
  2. Magazine Capacity
  3. Shock Elemental Damage Bonus
  4. Crit Rate
SOCR - Outsider

Primary Weapon: SOCR - Outsider


DMG: 237.0

Fire Rate: 515

Range: 75

Mag Size: 30

Reload: 56

Mobility: 55.0

Stability: 39

Accuracy: 55

Tier: 5

Durability: 100

Weight: 1.5

Required Level: 40

Quality: 3


Weapon Feature: Outsider

▪ 35% chance to trigger Power Surge when hitting an enemy. ▪ Crit hits increase the chance of triggering Power Surge by 30% (based on the weapon's Trigger Chance) for 3s. ▪ +30% chance of triggering Power Surge (based on the weapon's Trigger Chance).


Keyword: Power Surge

Deal Status DMG of 50% Psi Intensity once and inflict Power Surge status for 6s (Accuracy -40). Shock Element type. The additional damage cannot Crit, cannot strike Weakspots, and will not decay with distance. Actual Factor = 50% x (1+Power Surge DMG Factor Bonus) x (1+Power Surge Final DMG Bonus).


Elemental Attributes and Damage Bonus

No Elemental attributes or DMG bonus


Build and Vehicle Damage

  • Weakspot Stun DMG Multiplier +160.0%
  • Stun DMG Multiplier +100.0%
  • Melee Stun DMG Multiplier +130.0%
  • DMG to Vehicles +1


DE.50 - Wildfire

Secondary Weapon: DE.50 - Wildfire


DMG: 675.0

Fire Rate: 190

Range: 44

Mag Size: 8

Reload: 60

Mobility: 73.0

Stability: 53

Accuracy: 63

Tier: 5

Durability: 100

Weight: 1.0

Required Level: 40

Quality: 3


Weapon Feature: Wildfire

▪ 60% chance to trigger The Bull's Eye when hitting a target. ▪ There is a 80% chance to spread The Bull's Eye to 1 enemies within a 15m area. If there are no enemies within the area, Weapon DMG +25% for 10s. ▪ When hitting a Weakspot of marked enemies, Attack +3% for 10s, up to 3 stacks.


Keyword: The Bull's Eye

Highlight marked target will be outlined and suffer from Vulnerability +8% for 12s.


Elemental Attributes and Damage Bonus

No Elemental attributes or DMG bonus


Build and Vehicle Damage

  • Weakspot Stun DMG Multiplier +160.0%
  • Stun DMG Multiplier +100.0%
  • Melee Stun DMG Multiplier +130.0%
  • DMG to Vehicles +5


Stun Baton

Melee Weapon: Stun Baton


DMG: 1064.0

Attack Speed: Average

Attack Range: Average

Tier: 5

Durability: 100

Weight: 0.5

Required Level: 40

Quality: 3


Weapon Feature: High Voltage Stun

▪ Light strikes and impacts have 80% chance to inflict Power Surge. ▪ Heavy strikes on targets with Power Surge status will inflict an additional instance of Shock Status DMG equal to 100% of Psi Intensity on nearby enemies.


Keyword: Power Surge

Deal Status DMG of 50% Psi Intensity once and inflict Power Surge status for 6s (Accuracy -40). Shock Element type. The additional damage cannot Crit, cannot strike Weakspots, and will not decay with distance. Actual Factor = 50% x (1+Power Surge DMG Factor Bonus) x (1+Power Surge Final DMG Bonus).


Elemental Attributes and Damage Bonus

Shock


Build and Vehicle Damage

  • Building DMG +31
  • DMG to Vehicles +8


Armor

Mayfly Goggles

Helmet: Mayfly Goggles

Durability: 400

Weight: 0.3

Required Level: 40

Quality: 3


  • Psi Intensity: 83.0
  • HP: 531.0
  • Pollution Resist: 21.0
Heavy Duty Mask

Mask: Heavy Duty Mask

Durability: 400

Weight: 0.3

Required Level: 40

Quality: 3


  • Psi Intensity: 104.0
  • HP: 266.0
  • Pollution Resist: 28.0

Set Information

Heavy Duty Set

Heavy Duty Set

  • 1. Max HP +10%
  • 2. Element DMG (Blaze, Frost, Shock, Blast) +8%
  • 3. After killing an enemy, increase Movement Speed by 20% for 2s and Elemental DMG (Blaze, Frost, Shock, Blast) by 40%, decay over 8s.
  • 4. Within 5m, each enemy grants you DMG Reduction +4%. Effect can stack up to 4 times.
Shelterer Top

Top: Shelterer Top

Durability: 400

Weight: 1.0

Required Level: 40

Quality: 4


  • Psi Intensity: 64.0
  • HP: 1534.0
  • Pollution Resist: 28.0

Set Information

Shelterer Set

Shelterer Set

  • 1. Status DMG Reduction +15%
  • 2. Element DMG (Blaze, Frost, Shock, Blast) +8%
  • 3. Each weapon hit grants 1 stack of Deviant Energy. Every stack of Deviant Energy grants 1% Elemental DMG (Blaze, Frost, Shock, Blast). Effect can stack up to 20 times. Reloading removes half of the total stacks.
  • 4. Increase max Deviant Energy stack by 10. Grant 2 additional stacks when hitting a weakspot.
Heavy Duty Gloves

Gloves: Heavy Duty Gloves

Durability: 400

Weight: 0.3

Required Level: 40

Quality: 3


  • Capture Capacity: 5.0
  • Psi Intensity: 62.0
  • HP: 797.0
  • Pollution Resist: 21.0

Set Information

Heavy Duty Set

Heavy Duty Set

  • 1. Max HP +10%
  • 2. Element DMG (Blaze, Frost, Shock, Blast) +8%
  • 3. After killing an enemy, increase Movement Speed by 20% for 2s and Elemental DMG (Blaze, Frost, Shock, Blast) by 40%, decay over 8s.
  • 4. Within 5m, each enemy grants you DMG Reduction +4%. Effect can stack up to 4 times.
Shelterer Pants

Bottom: Shelterer Pants

Durability: 400

Weight: 1.0

Required Level: 40

Quality: 4


  • Psi Intensity: 74.0
  • HP: 1416.0
  • Pollution Resist: 21.0

Set Information

Shelterer Set

Shelterer Set

  • 1. Status DMG Reduction +15%
  • 2. Element DMG (Blaze, Frost, Shock, Blast) +8%
  • 3. Each weapon hit grants 1 stack of Deviant Energy. Every stack of Deviant Energy grants 1% Elemental DMG (Blaze, Frost, Shock, Blast). Effect can stack up to 20 times. Reloading removes half of the total stacks.
  • 4. Increase max Deviant Energy stack by 10. Grant 2 additional stacks when hitting a weakspot.
Shelterer Shoes

Shoes: Shelterer Shoes

Durability: 400

Weight: 0.3

Required Level: 40

Quality: 4


  • Psi Intensity: 46.0
  • HP: 1180.0
  • Pollution Resist: 21.0

Set Information

Shelterer Set

Shelterer Set

  • 1. Status DMG Reduction +15%
  • 2. Element DMG (Blaze, Frost, Shock, Blast) +8%
  • 3. Each weapon hit grants 1 stack of Deviant Energy. Every stack of Deviant Energy grants 1% Elemental DMG (Blaze, Frost, Shock, Blast). Effect can stack up to 20 times. Reloading removes half of the total stacks.
  • 4. Increase max Deviant Energy stack by 10. Grant 2 additional stacks when hitting a weakspot.

Armor Set Bonuses

Heavy Duty Set

Heavy Duty Set (2 Pieces)

  • Max HP +10%
  • Element DMG (Blaze, Frost, Shock, Blast) +8%
  • After killing an enemy, increase Movement Speed by 20% for 2s and Elemental DMG (Blaze, Frost, Shock, Blast) by 40%, decay over 8s.
  • Within 5m, each enemy grants you DMG Reduction +4%. Effect can stack up to 4 times.
Shelterer Set

Shelterer Set (3 Pieces)

  • Status DMG Reduction +15%
  • Element DMG (Blaze, Frost, Shock, Blast) +8%
  • Each weapon hit grants 1 stack of Deviant Energy. Every stack of Deviant Energy grants 1% Elemental DMG (Blaze, Frost, Shock, Blast). Effect can stack up to 20 times. Reloading removes half of the total stacks.
  • Increase max Deviant Energy stack by 10. Grant 2 additional stacks when hitting a weakspot.

Cradles