Cooldown
Cast delay
Unlock
XP multiplier
Element
School
Explosion
Explosion damage
Explosion radius
Same school
Builds
- The Healer (NIGHTMARE) (0.3.0.10)Nightmare difficulty Voodoo healer build -Rescue and Ritual for max healing (and res) capability -Doll for clutch moments and when shit hits the fan -Long Ranger for spell cooldown reduction and dealing with deadeyes (snipers) -Banjo to maximize healing input -Jokers to potentialize healing, cooldown reduction and survivability -Bottle crate for extra spice moments.+41
- Poney's High Sustain Quad CylinderIt's the setup I’ve been using for a long time now, both in Solo/Co-op, up to Nightmare. Thunderstrike and Rain for wave clear and regain lot of health. Doll for emergency, or to revive teammates. Bottle Crate for emergency healing, or to help teammates. Quad Cylinder with a speedster build. Move fast, shoot fast, jump high and never run out of ammo with Ammo Supply. With this setup you are the one who will survive, the one who will never disappoint.+16
- MinMax's BattleMage SniperSolo Nightmare Long Ranger build with spam spells.+5
- Sub 10 Minute Solo HardcoreBattle tested build to rush through solo hardcore runs in under 10 minutes.+5
- Big Boots Voodoo Master GFThis build is for my girlfriend. Quad Cylinder with Aiming Burst Speedster for killing big spookies. Boomerang with Chonky Throw and Lucky Strike to maximize lifesteal. Hero with spell CDR and movement speed, 3 Voodoo spells for maximum support and control+4
- [DEPRECATED] Homing Ricochet (+ Dualies) by CatInsane ammo economy and very comfortable crowd-clear by spamming first shot Homing Burst (shoot-reload-repeat) as fast as possible. Can also instantly delete most isolated targets (like Deadeyes) or nearby flying structures (floating bubbles), but full auto is always available in a pinch for focus fire during crowds or to quickly dispose of Liches. Dualies act as consistent single-target output with animation cancel (reload/inspect upon empty) and emergency healing in a pinch (Rage trigger) or when Life Pact can't heal (no hordes). Fire can come from either Clutch or Wisp (prioritise most HP) to react with the Acid applied on each shot for respectable DPS. Doll lasts just long enough for dumping exactly 4 mags to eliminate Horseman/Elite with Rain preventing interruption from pesky Snakes!+4
In-game preview
How it plays
Strategy
Strengths
- Full invincibility for all allies in the zone
- Movement speed bonus enables aggressive repositioning
- Can completely reverse a losing fight
Weaknesses
- Extremely long cooldown - one use per serious encounter
- Zone is stationary - team must stay inside to maintain the buff
XP & Leveling
XP per cast
132
First cast bonus
+200
332 total
Casts per level
8
≈ 1 000 XP/level
Casts needed to reach school unlock levels
| Level | Total XP | Casts |
|---|---|---|
| Level 1 | 0 XP | 0 casts |
| Level 4 | 3,000 XP | 23 casts |
| Level 12 | 11,000 XP | 84 casts |
| Level 20 | 19,000 XP | 144 casts |
| Level 35 | 34,000 XP | 258 casts |
Video playbook
Voodoo school guides
Every New Spell Combo Added In Next Fest
Every Voodoo combo from the Next Fest demo - good baseline matchups.
Bull's Guidebook · 2026년 2월 22일시청하기 ↗New Update Added 2 VOODOO Spell Combos! - Far Far West
The two Voodoo combos added in the June update.
Bull's Guidebook · 2026년 6월 6일시청하기 ↗
영상 제공: Bull's Guidebook. 가이드가 도움이 되었다면 구독과 좋아요 부탁드립니다.
채널 열기Every school
Every Spell Combo in Far Far West
Cross-school combo overview - quick reference for what stacks with what.
Bull's Guidebook · 2026년 2월 25일시청하기 ↗Fastest Spell XP routes
Two fastest spell-XP routes - useful no matter which school you're maining.
Bull's Guidebook · 2026년 4월 30일시청하기 ↗
영상 제공: Bull's Guidebook. 가이드가 도움이 되었다면 구독과 좋아요 부탁드립니다.
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