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Long Ranger

/weapons/long-ranger

All weapons
롱 레인저

Primary

롱 레인저

타의 추종을 불허하는 명중률과 관통력을 지닐 수 있도록 설계된 총으로, 한 발이라도 빗나가면 수 세기에 걸친 장인 정신에 찬물을 끼얹는 것과 다름없습니다. 실망시키지 마세요.

Last updated:

In-game
Stats
Category
Primary
Damage
50
Fire rate
1.30 s
DPS
38.5
Magazine
7
Total ammo
56
Shop price
8 credits
Compatible joker stacks

These joker rows stack linearly and only roll for this weapon. Max × per-stack effect gives the cap.

Attack Speed
+5% × 16 = +80%
Clip Size
+10% × 16 = +160%
Damage
+5% × 8 = +40%
Draw Speed
+30% × 3 = +90%
Reload Speed
+8% × 16 = +128%

How to unlock

Track it, then collect 6 fragments

  1. Open the weapon menu and track this weapon. Tracking marks fragment drops for it as priority loot.
  2. Run missions and pick up 6 weapon fragments from boss kills, contract rewards, and chest loot. Every tracked-weapon fragment counts toward the same total.
  3. Once you have all six, the weapon unlocks for purchase or use across runs.
Required item: Long Ranger Blueprint

Overview

How it plays

Every shot is a statement about your skill level. The Long Ranger is built for accuracy and piercing shots: one round every 1.3 seconds from a 7-round magazine, so the player who actually aims gets far more out of it than the numbers suggest. The one who doesn't: centuries of craftsmanship, dishonored.

Strategy

Find cover, breathe out, and commit to the shot. Weakspot hits are the whole point. Mindshot makes every weakspot hit explode, and Focus Shot takes 2 seconds off your spell cooldowns per weakspot hit, so both reward the same disciplined playstyle. Consumer is available here too: +25% weapon damage, but reloading wastes whatever is left in the magazine.

Strengths

  • Piercing shots can chain through multiple aligned enemies
  • Mindshot: weakspot hits cause an explosion
  • Focus Shot: every weakspot hit cuts 2 seconds off your spell cooldowns

Weaknesses

  • One shot every 1.3 seconds, so every miss hurts more than usual
  • 7 rounds in the magazine and 56 in reserve
  • No area damage of its own, so wave-clearing depends on piercing alignment
Stat radarComparison

롱 레인저 versus the top three primary weapons. Each axis is scaled to the cohort max, so the bigger the polygon, the broader the kit.

DamageDPSRateRangeMagazineQuad Cylinder: Damage 9Quad Cylinder: DPS 64.3Quad Cylinder: Rate 0.14sQuad Cylinder: Range -Quad Cylinder: Magazine 24Knuckles: Damage 10Knuckles: DPS 20.0Knuckles: Rate 0.50sKnuckles: Range -Knuckles: Magazine 1Leveredge: Damage 30Leveredge: DPS 60.0Leveredge: Rate 0.50sLeveredge: Range -Leveredge: Magazine 10롱 레인저: Damage 50롱 레인저: DPS 38.5롱 레인저: Rate 1.30s롱 레인저: Range -롱 레인저: Magazine 7
  • 롱 레인저
  • Leveredge
  • Knuckles
  • Quad Cylinder

Damage

롱 레인저
50
Leveredge
30
Knuckles
10
Quad Cylinder
9

DPS

롱 레인저
38.5
Leveredge
60.0
Knuckles
20.0
Quad Cylinder
64.3

Fire rate

롱 레인저
1.30s
Leveredge
0.50s
Knuckles
0.50s
Quad Cylinder
0.14s

Range

롱 레인저
-
Leveredge
-
Knuckles
-
Quad Cylinder
-

Magazine

롱 레인저
7
Leveredge
10
Knuckles
1
Quad Cylinder
24
Stat radar
롱 레인저LeveredgeKnucklesQuad Cylinder
Damage5030109
DPS38.560.020.064.3
Rate1.30s0.50s0.50s0.14s
Range----
Magazine710124

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