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Dual Revolvers

/weapons/dual-revolver

All weapons
듀얼 리볼버

Secondary

듀얼 리볼버

발사 속도가 빠른 대신 명중률이 낮습니다. 하지만 한 번의 재장전으로 리볼버 두 개를 모두 발사할 수 있는 폭발적인 유용성을 가지고 있습니다. 존재감 없던 놈이 대혼란으로, 엄청난 변화입니다.

Last updated:

In-game
Stats
Category
Secondary
Damage
11
Fire rate
0.15 s
DPS
73.3
Magazine
12
Total ammo
96
Range
164 m
Shop price
8 credits
Compatible joker stacks

These joker rows stack linearly and only roll for this weapon. Max × per-stack effect gives the cap.

Accuracy
+5% × 5 = +25%
Ammo Bag
+5% × 16 = +80%
Attack Speed
+5% × 16 = +80%
Damage
+5% × 8 = +40%
Draw Speed
+30% × 3 = +90%
Lifesteal
+1% × 5 = +5%
Reload Speed
+8% × 16 = +128%

How to unlock

Track it, then collect 6 fragments

  1. Open the weapon menu and track this weapon. Tracking marks fragment drops for it as priority loot.
  2. Run missions and pick up 6 weapon fragments from boss kills, contract rewards, and chest loot. Every tracked-weapon fragment counts toward the same total.
  3. Once you have all six, the weapon unlocks for purchase or use across runs.
Required item: Dual Revolver Blueprint

Overview

How it plays

High fire rate, bad accuracy, miraculous reload. Reloading the Dual Revolvers sends both guns soaring into explosive usefulness, which means the 'problem' of leftover ammo is actually the whole point. A jump from meh to mayhem, and the game is very aware of that.

Strategy

Close in, dump both cylinders (12 rounds, one every 0.15 seconds), and reload while the explosions do their thing. Eco Trick at Lv40 means reloading no longer wastes ammo, which makes throwing early much more forgiving. Ammo Bag upgrades are available here, and with 96 rounds in reserve you will want them.

Strengths

  • The reload itself is the crowd control
  • 12-round magazine emptied in under two seconds
  • Eco Trick: reloading no longer wastes ammo

Weaknesses

  • Accuracy is genuinely bad. Anything beyond close range is luck
  • 96 rounds in reserve go fast at this fire rate
Stat radarComparison

듀얼 리볼버 versus the top three secondary weapons. Each axis is scaled to the cohort max, so the bigger the polygon, the broader the kit.

DamageDPSRateRangeMagazineBow: Damage 30Bow: DPS 50.0Bow: Rate 0.60sBow: Range -Bow: Magazine 1Banjo: Damage 9Banjo: DPS 6.9Banjo: Rate 1.30sBanjo: Range -Banjo: Magazine 1Revolver: Damage 13Revolver: DPS 43.3Revolver: Rate 0.30sRevolver: Range 164 mRevolver: Magazine 6듀얼 리볼버: Damage 11듀얼 리볼버: DPS 73.3듀얼 리볼버: Rate 0.15s듀얼 리볼버: Range 164 m듀얼 리볼버: Magazine 12
  • 듀얼 리볼버
  • Revolver
  • Banjo
  • Bow

Damage

듀얼 리볼버
11
Revolver
13
Banjo
9
Bow
30

DPS

듀얼 리볼버
73.3
Revolver
43.3
Banjo
6.9
Bow
50.0

Fire rate

듀얼 리볼버
0.15s
Revolver
0.30s
Banjo
1.30s
Bow
0.60s

Range

듀얼 리볼버
164 m
Revolver
164 m
Banjo
-
Bow
-

Magazine

듀얼 리볼버
12
Revolver
6
Banjo
1
Bow
1
Stat radar
듀얼 리볼버RevolverBanjoBow
Damage1113930
DPS73.343.36.950.0
Rate0.15s0.30s1.30s0.60s
Range164 m164 m--
Magazine12611

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