Build
Spell Boomerang
A loadout built around a Long Ranger primary, Boomerang sidearm, Acid / Elec / Cactus spells, 15 jokers.
Cosmetics
Weapons & Grenade
Spells
Jokers
Primary
16 slots- FOCUS SHOTUnique
Every weakspot hit reduces the cooldown of your spells by 2 sec.
- RUN & GUNFine
+30% move speed when shooting
- RUN & GUNFine
+30% move speed when shooting
- SPEEDSTERLegendary
+1% damage and attack speed per 3% bonus move speed, up to +40%
- LUCKY STRIKEFine
+10% chance to deal double damage per hit
Secondary
16 slots- LINGERING THROWUnique
Doubles the lingering time. Combines with Lingering Time upgrade
- CHONKY THROWUnique
The boomerang is twice as big and passes through the shields
- EXPLOSIVE HITSPrime
+5% chance for your hits to cause an explosion (Frost)
- EXPLOSIVE HITSPrime
+5% chance for your hits to cause an explosion (Acid)
- EXPLOSIVE HITSPrime
+5% chance for your hits to cause an explosion (Pyro)
Hero
16 slots- BATTLEMAGELegendary
Killing an enemy shortens all ongoing spell cooldowns by 0.5%
- WEST WIZARDMythic
Gain -30% spell cooldown, but -30% HP
- APPRENTICEPrime
-10% spell cooldown
- DISGRACEPrime
Gain +30% movement speed. Your horse does not want to be with you
- HEAVY DRINKERNormal
Healing bottles are 25% more effective on you
Build profile
Build completeness
87%- Loadout100
- Spells100
- Jokers63
- Cosmetics100
- Identity70
Spell schools (3/3 slots)
Joker tiers (15 total)
- 5 on primary
- 5 on secondary
- 5 on hero
- Normal1
- Fine3
- Prime5
- Mythic1
- Legendary2
- Unique3
Notes
A loadout built around a Long Ranger primary, Boomerang sidearm, Acid / Elec / Cactus spells, 15 jokers.
Loadout
- Hero: Nemo
- Mount: Nyxie
- Primary: Long Ranger
- Secondary: Boomerang
- Grenade: Bottle Crate
- Spells: Bubble, Portal, Bandito
- Primary jokers: FOCUS SHOT, RUN & GUN ×2, SPEEDSTER, LUCKY STRIKE
- Secondary jokers: LINGERING THROW, CHONKY THROW, EXPLOSIVE HITS ×3
- Hero jokers: BATTLEMAGE, WEST WIZARD, APPRENTICE, DISGRACE, HEAVY DRINKER






