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Sheriff Star

/weapons/sheriff-star

All weapons
Sheriff Star

Secondary

Sheriff Star

Launches at high speed and slices enemies. Justice has never been this low-effort.

Last updated:

In-game
Stats
Category
Secondary
Damage
22
Fire rate
0.50 s
Magazine
20
Total ammo
20
Shop price
8 credits
Reloadable
No
Compatible joker stacks

These joker rows stack linearly and only roll for this weapon. Max × per-stack effect gives the cap.

Attack Speed
+5% × 16 = +80%
Damage
+5% × 8 = +40%
Draw Speed
+30% × 3 = +90%
Lifesteal
+1% × 5 = +5%
Pickup Range
+10% × 10 = +100%

How to unlock

Track it, then collect 6 fragments

  1. Open the weapon menu and track this weapon. Tracking marks fragment drops for it as priority loot.
  2. Run missions and pick up 6 weapon fragments from boss kills, contract rewards, and chest loot. Every tracked-weapon fragment counts toward the same total.
  3. Once you have all six, the weapon unlocks for purchase or use across runs.
Required item: Sheriff Star Blueprint

Overview

How it plays

Justice at high velocity, with a return policy. Twenty stars, no reload, launched at high speed to slice enemies, and you get the stars back for anyone willing to pick them up. Jump Star adds two extra jumps while you hold them, which is a remarkable skill for a throwing star.

Strategy

Keep moving and keep collecting. Open areas are your friend; cramped corridors make retrieval risky. Scavenger Star gives +100% pickup range and +30% move speed while holding the stars, which solves most of the collection problem. Build around movement and this weapon becomes much more forgiving.

Strengths

  • Twenty stars and no reload; pick them back up
  • Jump Star: +2 jumps while holding the Sheriff Stars
  • Scavenger Star: +100% pickup range and +30% move speed

Weaknesses

  • Twenty stars total, so dense waves get punishing fast
  • Collecting stars under heavy fire requires careful positioning
Stat radarComparison

Sheriff Star versus the top three secondary weapons. Each axis is scaled to the cohort max, so the bigger the polygon, the broader the kit.

DamageDPSRateRangeMagazineBow: Damage 40Bow: DPS 66.7Bow: Rate 0.60sBow: Range -Bow: Magazine 1Banjo: Damage 9Banjo: DPS 6.9Banjo: Rate 1.30sBanjo: Range -Banjo: Magazine 1Jetpack: Damage 20Jetpack: DPS -Jetpack: Rate -Jetpack: Range -Jetpack: Magazine 8Sheriff Star: Damage 22Sheriff Star: DPS -Sheriff Star: Rate 0.50sSheriff Star: Range -Sheriff Star: Magazine 20
  • Sheriff Star
  • Jetpack
  • Banjo
  • Bow

Damage

Sheriff Star
22
Jetpack
20
Banjo
9
Bow
40

DPS

Sheriff Star
-
Jetpack
-
Banjo
6.9
Bow
66.7

Fire rate

Sheriff Star
0.50s
Jetpack
-
Banjo
1.30s
Bow
0.60s

Range

Sheriff Star
-
Jetpack
-
Banjo
-
Bow
-

Magazine

Sheriff Star
20
Jetpack
8
Banjo
1
Bow
1
Stat radar
Sheriff StarJetpackBanjoBow
Damage2220940
DPS--6.966.7
Rate0.50s-1.30s0.60s
Range----
Magazine20811

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