Build
Unfortunate Son
Identifies himself as a helicopter. His pronouns are ready/aim/fire. Icing problems still unsolved hence why he's incapable at maintaining constant flight.
Cosmetics
Weapons & Grenade
Spells
Jokers
Primary
16 slots- SPELL LASHUnique
Casting a spell instantly fills your charge bar
- VAMPIRELegendary
The weapon gains +4% lifesteal
- EAT-A-PUNCHMythic
Melee kills heal you for 2 HP
- SCRUB HITPrime
Your primary weapon removes elements from enemies to instantly deal 10 damage
- PANIC ATTACKNormal
When you take HP damage, gain +20% damage for 3 sec.
Secondary
16 slots- CHONKY THROWUnique
The boomerang is twice as big and passes through the shields
- LINGERING THROWUnique
Doubles the lingering time. Combines with Lingering Time upgrade
- RUN & GUNFine
+30% move speed when shooting
- RUN & GUNFine
+30% move speed when shooting
- RUN & GUNFine
+30% move speed when shooting
- RUN & GUNFine
+30% move speed when shooting
- QUICKDRAWNormal
+40% swap speed
Hero
16 slots- CAST AWAYLegendary
Casting a spell decreases the spell cooldown of other spells by 3 sec. to a minimum of 4 sec.
- MOON GRAVITYMythic
-25% gravity
- LIGHTWEIGHTNormal
-5% gravity
- LIGHTWEIGHTNormal
-5% gravity
- KNUCKLE DOWNNormal
+10% melee damage
- TIN MANMythic
Excess healing converts into shield points, up to +15 SP
Build profile
Build completeness
89%- Loadout100
- Spells100
- Jokers75
- Cosmetics100
- Identity70
Spell schools (3/3 slots)
Joker tiers (18 total)
- 5 on primary
- 7 on secondary
- 6 on hero
- Normal5
- Fine4
- Prime1
- Mythic3
- Legendary2
- Unique3
Notes
Identifies himself as a helicopter. His pronouns are ready/aim/fire. Icing problems still unsolved hence why he's incapable at maintaining constant flight.
This crackhead build can create absolute mayhem on a battlefield if you're high enough to constantly pressing the skill buttons.
Tip #1: Try to keep at least one skill off CD after casting Cube on yourself so you can instantly reduce its CD and cast again in 3-4 secs allowing to consistently maintaining your shield. Tip #2: Build up your shield before entering the battle sou you starting with advantage. Tip #3: It's very important to focus on Tip #1 in the heat of battle as it's very easy to get distracted, miss the combo and be left without shield, and as a result without hp.
Identifies himself as a helicopter. His pronouns are ready/aim/fire. Icing problems still unsolved hence why he's incapable at maintaining constant flight.
This crackhead build can create absolute mayhem on a battlefield if you're high enough to constantly pressing the skill buttons.
Tip #1: Try to keep at least one skill off CD after casting Cube on yourself so you can instantly reduce its CD and cast again in 3-4 secs allowing to consistently maintaining your shield. Tip #2: Build up your shield before entering the battle sou you starting with advantage. Tip #3: It's very important to focus on Tip #1 in the heat of battle as it's very easy to get distracted, miss the combo and be left without shield, and as a result without hp.
Loadout
- Hero: Amnesia Headhart
- Mount: Flash McEquine V6 Ultra TURBO
- Primary: Lasso
- Secondary: Boomerang
- Grenade: Bottle Crate
- Spells: Mino, Cube, Boing
- Primary jokers: SPELL LASH, VAMPIRE, EAT-A-PUNCH, SCRUB HIT, PANIC ATTACK
- Secondary jokers: CHONKY THROW, LINGERING THROW, RUN & GUN ×4, QUICKDRAW
- Hero jokers: CAST AWAY, MOON GRAVITY, LIGHTWEIGHT ×2, KNUCKLE DOWN, TIN MAN














