Build
Boomerang
A loadout built around a Leveredge primary, Boomerang sidearm, Elec / Voodoo / Ice spells, 17 jokers.
Cosmetics
Weapons & Grenade
Spells
Jokers
Primary
16 slots- JOKER TRICKLegendary
Gain +7% damage and attack speed for every distinct joker rarity equipped on the weapon
- HEADBANGMythic
+30% weakspot damage
- SHARP SHOOTERPrime
+20% weakspot damage
- RUN & GUNFine
+30% move speed when shooting
- BRACINGNormal
+5% attack and reload speed
- BRACINGNormal
+5% attack and reload speed
Secondary
16 slots- CHONKY THROWUnique
The boomerang is twice as big and passes through the shields
- EXPLOSIVE HITSPrime
+5% chance for your hits to cause an explosion (Frost)
- EXPLOSIVE HITSPrime
+5% chance for your hits to cause an explosion (Acid)
- LUCKY STRIKEFine
+10% chance to deal double damage per hit
- LUCKY STRIKEFine
+10% chance to deal double damage per hit
- EXPLOSIVE HITSPrime
+5% chance for your hits to cause an explosion (Pyro)
Hero
16 slots- JOKER DEALERMythic
Gain +1 HP for each active Joker
- HOARDERMythic
+15% chance that collecting a Joker makes another random one appear
- STONKSPrime
+20% chance that opening a chest gives you a random Joker
- DISGRACEPrime
Gain +30% movement speed. Your horse does not want to be with you
- SPEEDY GUNZALESFine
+10% move speed
Build profile
Build completeness
84%- Loadout80
- Spells100
- Jokers71
- Cosmetics100
- Identity70
Spell schools (3/3 slots)
Joker tiers (17 total)
- 6 on primary
- 6 on secondary
- 5 on hero
- Normal2
- Fine4
- Prime6
- Mythic3
- Legendary1
- Unique1
Notes
A loadout built around a Leveredge primary, Boomerang sidearm, Elec / Voodoo / Ice spells, 17 jokers.
Loadout
- Hero: Nemo
- Mount: Nyxie
- Primary: Leveredge
- Secondary: Boomerang
- Spells: Boing, Drain, Bridge
- Primary jokers: JOKER TRICK, HEADBANG, SHARP SHOOTER, RUN & GUN, BRACING ×2
- Secondary jokers: CHONKY THROW, EXPLOSIVE HITS ×3, LUCKY STRIKE ×2
- Hero jokers: JOKER DEALER, HOARDER, STONKS, DISGRACE, SPEEDY GUNZALES