Damage (DMG): 1
Fire Rate: 700
Range: 57
Magazine Size: 45
Reload: 55
Mobility: 15
Stability: 34
Accuracy: 44
Tier: 1
Durability: 100
Weapons and Armor crafted using the Gear Workbench enjoy +30% Max Durability.
Weight: 2
Required Level: 40
Copper LMG Ammo
Conflicting Memories (Passive)
â–ª Trigger Shrapnel after 12 shot(s) on target (70% Shrapnel DMG against players). â–ª For every 32 magazine capacity, parts hit by Shrapnel +1, up to +5. â–ª For every 15 magazine capacity in excess of 90, Shrapnel DMG +10%. â–ª Magazine capacity +40.
Shrapnel
Tags: <Special Ammo Effects>
Deals DMG to extra parts of the enemy.
Upon hitting an enemy with a bullet, deal 50% Attack as Weapon DMG to a different random part. The element type is the same as the weapon's element. The additional damage can Crit, strike Weakspots, and will decay with distance. Actual Factor = 50% × (1 + Shrapnel DMG Factor Bonus) × (1 + Shrapnel Final DMG Bonus).
No Elemental attributes or DMG bonus
Information | Value |
---|---|
![]() | MG4 - Conflicting Memories B.P. |
![]() | 0% |
![]() | 0% |
![]() | 0% |
![]() | 1.3% |
![]() | 1.6% |
![]() | 1.0% |
![]() | +1 |
![]() | Copper LMG Ammo |
![]() | 700 |
![]() | 57 |
![]() | 55 |
![]() | 44 |
![]() | 34 |
![]() | 45 |
![]() | 15 |
![]() | 1 |
![]() | undefined |
![]() | undefined |
![]() | 10000 |
![]() | Not Sellable |
![]() | Not Sellable |
![]() | 2 |
![]() | 100 |
![]() | Weapons |
![]() | Yes |
![]() | 4 |
#t(æ¦å™¨)SN700
AA12
ACS12 - Corrosion
ACS12 - Netherworld
ACS12 - Pyroclasm Starter
ACS12 - Pyroclasm Starter
ACS12 - Pyroclasm Starter
ACS12 - Pyroclasm Starter
ACS12 - Pyroclasm Starter
ACS12 - Pyroclasm Starter
AKM
AWM
AWS.338 - Bullseye
BAR
Compound Bow
Critical Pulse
Critical Pulse
Critical Pulse
Critical Pulse
Critical Pulse
Critical Pulse
DB12 - Backfire
DB12 - Raining Cash
DBSG
DBSG - Doombringer
DBSG - Dual Fury
DBSG - Format
DBSG - Old Huntsman
DE. 50
DE.50 - Goshawk