Damage (DMG): 1
Fire Rate: 700
Range: 57
Magazine Size: 45
Reload: 55
Mobility: 15
Stability: 34
Accuracy: 44
Tier: 1
Durability: 100
Weapons and Armor crafted using the Gear Workbench enjoy +30% Max Durability.
Weight: 2
Required Level: 40
Copper LMG Ammo
Squidward (Passive)
â–ª Crit hits have a 70% chance to trigger Bounce. â–ª When Bounce deals DMG, Weapon DMG +1%, up to 50 stack(s). 1 stack is removed every 5s. â–ª After continuously firing for 2s, Bounce targets +1.
Bounce
Tags: <Special Ammo Effects>
Deals DMG to additional enemies.
Bounce to hit a random enemy within 15m radius, then bounce again; each bounce deals DMG equal to 40% of Weapon DMG. If no target is available, bounce to the environment. This effect is non-elemental. The additional damage can Crit, strike Weakspots, and will decay with distance. Actual Factor = 40% × (1 + Bonce DMG Factor Bonus) × (1 + Bounce Final DMG Bonus).
No Elemental attributes or DMG bonus
Information | Value |
---|---|
![]() | MG4 - Mr. Squid B.P. |
![]() | 0% |
![]() | 0% |
![]() | 0% |
![]() | 1.3% |
![]() | 1.6% |
![]() | 1.0% |
![]() | +1 |
![]() | Copper LMG Ammo |
![]() | 700 |
![]() | 57 |
![]() | 55 |
![]() | 44 |
![]() | 34 |
![]() | 45 |
![]() | 15 |
![]() | 1 |
![]() | undefined |
![]() | undefined |
![]() | 10000 |
![]() | Not Sellable |
![]() | Not Sellable |
![]() | 2 |
![]() | 100 |
![]() | Weapons |
![]() | Yes |
![]() | 3 |
#t(æ¦å™¨)SN700
AA12
ACS12 - Corrosion
ACS12 - Netherworld
ACS12 - Pyroclasm Starter
ACS12 - Pyroclasm Starter
ACS12 - Pyroclasm Starter
ACS12 - Pyroclasm Starter
ACS12 - Pyroclasm Starter
ACS12 - Pyroclasm Starter
AKM
AWM
AWS.338 - Bullseye
BAR
Compound Bow
Critical Pulse
Critical Pulse
Critical Pulse
Critical Pulse
Critical Pulse
Critical Pulse
DB12 - Backfire
DB12 - Raining Cash
DBSG
DBSG - Doombringer
DBSG - Dual Fury
DBSG - Format
DBSG - Old Huntsman
DE. 50
DE.50 - Goshawk