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Rifle Receiver â…¢
Epic Pneumatic Action â…¢
Long Barrel â…¢
Damage (DMG): 70
Fire Rate: 700
Range: 43
Magazine Size: 75
Reload: 48
Mobility: 31
Stability: 34
Accuracy: 44
Tier: 3
Durability: 100
Weapons and Armor crafted using the Gear Workbench enjoy +30% Max Durability.
Weight: 2
Required Level: 20
Copper LMG Ammo
Squidward (Passive)
â–ª Crit hits have a 90% chance to trigger Bounce. â–ª When Bounce hits, Weapon DMG +2%, up to 50 stack(s). 1 stack is removed every 5s. â–ª After continuously firing for 2s, Bounce targets +1.
Bounce
Tags: <Special Ammo Effects>
Deals DMG to additional enemies.
Upon hitting an enemy with a bullet, bounce to hit a random enemy within 10m radius to deal Weapon DMG of 60% Attack. The Element type is the same as the Weapon's Element. The additional damage can Crit, strike Weakspots, and will decay with distance. Actual Factor = 60% x (1+ Bounce DMG Factor Bonus) x (1+ Bounce Final DMG Bonus).
No Elemental attributes or DMG bonus
Information | Value |
---|---|
![]() | MG4 - Mr Squid B.P. |
![]() | 8% |
![]() | 30% |
![]() | 35% |
![]() | 1.6% |
![]() | 1.0% |
![]() | 1.3% |
![]() | +1 |
![]() | Copper LMG Ammo |
![]() | 700 |
![]() | 43 |
![]() | 48 |
![]() | 44 |
![]() | 34 |
![]() | 75 |
![]() | 31 |
![]() | 70 |
![]() | undefined |
![]() | undefined |
![]() | 6000 |
![]() | Not Sellable |
![]() | Not Sellable |
![]() | 2 |
![]() | 100 |
![]() | Gun |
![]() | Yes |
![]() | 3 |
#t(æ¦å™¨)KAM
#t(æ¦å™¨)SN700
#t(æ¦å™¨)SN700
#t(æ¦å™¨)SN700
AA12
AA12
ACS12 - Corrosion
ACS12 - Corrosion
ACS12 - Corrosion
ACS12 - Netherworld
ACS12 - Netherworld
AKM
AKM
AKM
AWM
AWM
AWS.338 - Bingo
AWS.338 - Black Panther
AWS.338 - Bullseye
Assault Rifle Crafting Upgrade
Assault Rifle Crafting Upgrade
Assault Rifle Crafting Upgrade
BAR
BAR
BAR
BAR
Compound Bow
DB12 - Backfire
DB12 - Backfire
DB12 - Backfire