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Rifle Receiver â…£
Pneumatic Action â…£
Standard Barrel â…£
Damage (DMG): 120
Fire Rate: 600
Range: 58
Magazine Size: 40
Reload: 38
Mobility: 50
Stability: 35
Accuracy: 37
Tier: 4
Durability: 100
Weapons and Armor crafted using the Gear Workbench enjoy +30% Max Durability.
Weight: 1.5
Required Level: 30
Copper Rifle Bullet
Pioneer (Passive)
â–ª 30% chance to trigger Shrapnel on hit. â–ª Shrapnel DMG +60%.
Shrapnel
Tags: <Special Ammo Effects>
Deals DMG to extra parts of the enemy.
Upon hitting an enemy with a bullet, deal 50% Attack as Weapon DMG to a different random part. The element type is the same as the weapon's element. The additional damage can Crit, strike Weakspots, and will decay with distance. Actual Factor = 50% x (1 + Shrapnel DMG Factor Bonus) x (1 + Shrapnel Final DMG Bonus).
No Elemental attributes or DMG bonus
Information | Value |
---|---|
![]() | KAM - Pioneer B.P. |
![]() | 6% |
![]() | 30% |
![]() | 55.00000000000001% |
![]() | 1.6% |
![]() | 1.0% |
![]() | 1.3% |
![]() | +1 |
![]() | Copper Rifle Bullet |
![]() | 600 |
![]() | 58 |
![]() | 38 |
![]() | 37 |
![]() | 35 |
![]() | 40 |
![]() | 50 |
![]() | 120 |
![]() | undefined |
![]() | undefined |
![]() | 4000 |
![]() | Not Sellable |
![]() | Not Sellable |
![]() | 1.5 |
![]() | 100 |
![]() | Gun |
![]() | Yes |
![]() | 2 |
#t(æ¦å™¨)KAM
#t(æ¦å™¨)SN700
#t(æ¦å™¨)SN700
#t(æ¦å™¨)SN700
AA12
AA12
ACS12 - Corrosion
ACS12 - Corrosion
ACS12 - Corrosion
ACS12 - Netherworld
ACS12 - Netherworld
AKM
AKM
AKM
AWM
AWM
AWS.338 - Bingo
AWS.338 - Black Panther
AWS.338 - Bullseye
Assault Rifle Crafting Upgrade
Assault Rifle Crafting Upgrade
Assault Rifle Crafting Upgrade
BAR
BAR
BAR
BAR
Compound Bow
DB12 - Backfire
DB12 - Backfire
DB12 - Backfire