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Rifle Receiver â…¡
Pneumatic Action â…¡
Fixed Stock â…¡
Standard Barrel â…¡
Damage (DMG): 48
Fire Rate: 600
Range: 58
Magazine Size: 40
Reload: 38
Mobility: 50
Stability: 35
Accuracy: 37
Tier: 2
Durability: 100
Weapons and Armor crafted using the Gear Workbench enjoy +30% Max Durability.
Weight: 1.5
Required Level: 10
Copper Rifle Bullet
Pioneer (Passive)
â–ª 30% chance to trigger Shrapnel on hit. â–ª Shrapnel DMG +60%.
Shrapnel
Tags: <Special Ammo Effects>
Deals DMG to extra parts of the enemy.
Upon hitting an enemy with a bullet, deal 50% Attack as Weapon DMG to a different random part. The element type is the same as the weapon's element. The additional damage can Crit, strike Weakspots, and will decay with distance. Actual Factor = 50% x (1 + Shrapnel DMG Factor Bonus) x (1 + Shrapnel Final DMG Bonus).
No Elemental attributes or DMG bonus
Information | Value |
---|---|
Blueprint | KAM - Pioneer B.P. |
Crit Rate | 6% |
Crit DMG | 30% |
Weakspot DMG | 55.00000000000001% |
Weakspot Stun DMG Multiplier | 1.6% |
Stun DMG Multiplier | 1.0% |
Melee Stun DMG Multiplier | 1.3% |
DMG Bonus against Vehicles | +1 |
Ammo | Copper Rifle Bullet |
Fire Rate | 600 |
Range | 58 |
Reload | 38 |
Accuracy | 37 |
Stability | 35 |
Magazine Size | 40 |
Mobility | 50 |
Damage | 48 |
Melee Attack Speed | undefined |
Melee Attack Range | undefined |
Eternaland Transfer | 2000 |
Astral Sand Value | Not Sellable |
Vendor Price | Not Sellable |
Weight | 1.5 |
Durability | 100 |
Item Type Name | Gun |
Can Repair | Yes |
Quality | 2 |
#t(æ¦å™¨)SN700
#t(æ¦å™¨)SN700
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