Bounce, PvE (Boss Killer)
Each time Bounce is triggered, its trigger chance +2% (based on the weapon's trigger chance), lasting for 5s and stacking up to 10 time(s).
Durability: 100
Weight: 2
Required Level: 40
Quality: 3
▪ Crit hits have a 70% chance to trigger Bounce. ▪ When Bounce deals DMG, Weapon DMG +1%, up to 50 stack(s). 1 stack is removed every 5s. ▪ After continuously firing for 2s, Bounce targets +1.
Bounce to hit a random enemy within 15m radius, then bounce again; each bounce deals DMG equal to 40% of Weapon DMG. If no target is available, bounce to the environment. This effect is non-elemental. The additional damage can Crit, strike Weakspots, and will decay with distance. Actual Factor = 40% × (1 + Bonce DMG Factor Bonus) × (1 + Bounce Final DMG Bonus).
Boomerang Bullet
Each time Bounce is triggered, its trigger chance +2% (based on the weapon's trigger chance), lasting for 5s and stacking up to 10 time(s).
Type: All Weapons
No Elemental attributes or DMG bonus