bounce crit | Build Planner | Once Human
Damage Type Icon

bounce crit

Bounce, PvE (Boss Killer)

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By OthimaGeste

MG4 - Mr. Squid (167 DMG)

Quality1 Tier V
|Wanderer
BounceBounce
Crit RateCrit Rate: 0.0%
Crit DMGCrit DMG: 0.0%
Weakspot DMGWeakspot DMG: 0.0%
Select BulletBlueprint background

Primary Bullet Type

Boomerang BulletBoomerang BulletBlueprint background

Boomerang Bullet

QualityTier V
Mod TypeAll Weapons
Mod Effect

Each time Bounce is triggered, its trigger chance +2% (based on the weapon's trigger chance), lasting for 5s and stacking up to 10 time(s).

Select ModBlueprint background

Primary Weapon Calibration

Blueprint backgroundMG4 - Mr. Squid
Tier 5

MG4 - Mr. Squid(167 DMG at 1★)

Wanderer
BounceBounce
DamageDMG: 167
Fire RateFire Rate: 700
ReloadReload: 48
MagazineMagazine: 75
AccuracyAccuracy: 44
StabilityStability: 34

Build and Vehicle Damage

  • Melee Stun DMG Multiplier +130.0%
  • Weakspot Stun DMG Multiplier +160.0%
  • Stun DMG Multiplier +100.0%
  • DMG to Vehicles +1

Equipment Stats

Durability: 100

Weight: 2

Required Level: 40

Quality: 3

Weapon Feature: Squidward

▪ Crit hits have a 70% chance to trigger Bounce. ▪ When Bounce deals DMG, Weapon DMG +1%, up to 50 stack(s). 1 stack is removed every 5s. ▪ After continuously firing for 2s, Bounce targets +1.

Keyword: Bounce

Bounce to hit a random enemy within 15m radius, then bounce again; each bounce deals DMG equal to 40% of Weapon DMG. If no target is available, bounce to the environment. This effect is non-elemental. The additional damage can Crit, strike Weakspots, and will decay with distance. Actual Factor = 40% × (1 + Bonce DMG Factor Bonus) × (1 + Bounce Final DMG Bonus).

Weapon Mod: Boomerang Bullet

mod backgroundBoomerang Bullet

Boomerang Bullet

Each time Bounce is triggered, its trigger chance +2% (based on the weapon's trigger chance), lasting for 5s and stacking up to 10 time(s).

Type: All Weapons

Elemental Attributes and Damage Bonus

No Elemental attributes or DMG bonus