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Shrapnel, PvE (Boss)
When Shrapnel hits a Weakspot, automatically refills 1 bullet(s) from inventory.
Attack +25%, Range +40%, Fire Rate -10%
Crit Rate +7.2%-9.6%
Crit Rate +4.8%-6.4%
Durability: 100
Weight: 1.5
Required Level: 40
Quality: 4
▪ Hitting 4 time(s) triggers Shrapnel. ▪ Critical hits count as 2 hit(s). ▪ Critical hits grant +1 Shrapnel trigger times for 1s. ▪ +30%Shrapnel Crit DMG.
Upon hitting an enemy with a bullet, deal 50% Attack as Weapon DMG to a different random part. The element type is the same as the weapon's element. The additional damage can Crit, strike Weakspots, and will decay with distance. Actual Factor = 50% x (1 + Shrapnel DMG Factor Bonus) x (1 + Shrapnel Final DMG Bonus).
Shrapnel Souvenir
When Shrapnel hits a Weakspot, automatically refills 1 bullet(s) from inventory.
Type: All Weapons
Attack +25%, Range +40%, Fire Rate -10%
Style: Precision Style
Penetration
Penetration, deals more DMG against Rosetta
The damage calculations are still in development and will be accurate and extended soon.
Normal Hit: 304
Critical Hit: 304
Weakspot Hit: 304
Critical + Weakspot: 304
Average DPS: 304 (with 0% Crit Rate)