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Damage Type Icon

Shrapnel

Shrapnel, PvE (Casual)

Verified Icon
By Sollrock
5

SOCR - The Last Valor (264 DMG)

Quality1 Tier V
|Beyonder
ShrapnelShrapnel, Penetration
Crit RateCrit Rate: 0.0%
Crit DMGCrit DMG: 0.0%
Weakspot DMGWeakspot DMG: 0.0%
Select BulletBlueprint background

Primary Bullet Type

Shatter Them AllShatter Them AllBlueprint background

Shatter Them All

QualityTier V
Mod TypeAll Weapons
Mod Effect

The more parts Shrapnel hits, the higher the Shrapnel DMG. Each part +15%, up to 45%.

Select ModBlueprint background

Primary Weapon Calibration

Blueprint backgroundSOCR - The Last Valor
Tier 5

SOCR - The Last Valor(264 DMG at 1★)

Beyonder
ShrapnelShrapnel, Penetration
DamageDMG: 264
Fire RateFire Rate: 515
ReloadReload: 56
MagazineMagazine: 30
AccuracyAccuracy: 55
StabilityStability: 39

Build and Vehicle Damage

  • Weakspot Stun DMG Multiplier +160.0%
  • Stun DMG Multiplier +100.0%
  • Melee Stun DMG Multiplier +130.0%
  • DMG to Vehicles +2

Equipment Stats

Durability: 100

Weight: 1.5

Required Level: 40

Quality: 4

Weapon Feature: The Last Valour

▪ Hitting 4 time(s) triggers Shrapnel. ▪ Critical hits count as 2 hit(s). ▪ Critical hits grant +1 Shrapnel trigger times for 1s. ▪ +30%Shrapnel Crit DMG.

Keyword: Shrapnel

Upon hitting an enemy with a bullet, deal 50% Attack as Weapon DMG to a different random part. The element type is the same as the weapon's element. The additional damage can Crit, strike Weakspots, and will decay with distance. Actual Factor = 50% x (1 + Shrapnel DMG Factor Bonus) x (1 + Shrapnel Final DMG Bonus).

Weapon Mod: Shatter Them All

mod backgroundShatter Them All

Shatter Them All

The more parts Shrapnel hits, the higher the Shrapnel DMG. Each part +15%, up to 45%.

Type: All Weapons

Elemental Attributes and Damage Bonus

Penetration

Penetration, deals more DMG against Rosetta