Patch 1.0.8 - Balancing & Improvements
2Neu17Geändert3Behoben1EntferntAuf Englisch, so wie Square Glade Games es veröffentlicht hat. Offizieller Beitrag auf Steam
Patch 1.0.8 just went online! Based on player feedback, we are introducing a couple of balancing changes in this patch, mainly targeting the slow movement, running at night, and lumber / plank, fiber, and Red Ore shortages. This is only a start and we will introduce more improvements in future patches.
Balancing
- Geändert
You can now sprint at night.
- Geändert
Increased sprinting speed by 15%.
- Geändert
Increased stamina regain (regain after empty stamina bar) by 150%.
- Entfernt
Removed Homing Boots (temporary sprint at night), because they don't serve a purpose anymore, now that you can sprint at night.
- Geändert
Changed Sawmill recipes as follows:
- Geändert
Recipe Everwood Plank changed from requiring 2 Everwood to now requiring only 1 (ratio 1:1).
- Geändert
Recipe Silverbark Plank changed from requiring 2 Silverbark Wood to now requiring only 1 (ratio 1:1).
- Geändert
Recipe Redwood Plank changed from requiring 2 Redwood to now requiring only 1 (ratio 1:1).
- Geändert
Recipe Blossomwood Plank changed from requiring 2 Blossomwood to now requiring only 1 (ratio 1:1).
- Geändert
Map 1: Bridge at the Sunbeam Acres Farm now only requires 20 Everwood Planks to repair, instead of 30.
- Geändert
Increased the amount of Everwood lumber and Fiber in Map 1.
- Geändert
Increased the amount of Durafiber in Map 2.
- Geändert
Doubled the amount of Red Ore in Map 3.
Improvements
- Neu
Added sorting and text search to Backpack inventory.
- Geändert
Map: Improved legend, added counters of collected / interacted things. Especially handy to check how many Signal Towers / Terminals are left on a map.
- Geändert
Connections between maps are now always uncovered by default.
- Geändert
Connections between maps have clearer map icons now.
- Geändert
Multiplayer highlighting / pinging can now be remapped (default: middle mouse button / left stick press).
- Geändert
Dog companion now always spawns next to you when loading a game. This helps with dogs that are stuck (we will also work on preventing that).
- Neu
Added a setting to turn off auto-centering of the third-person vehicle camera.
Bugfixes
- Behoben
Fixed dog companion always barking when leaving the vehicle.
- Behoben
Fixed Cap 'n Snaps not showing on map after a transition between biomes.
- Behoben
Achievement Certified Researcher now properly includes the research stations in the 4th dome as well.
We hope that you will like the balancing changes and improvements we are introducing to Outbound! We are happy to hear your feedback and will incorporate that in future patches.