Variant
The Zomdodo is a small carnivore with no distinct role. It can be carried by flyers and land creatures for transport across difficult terrain. It is typically tamed for its utility as lightweight cargo or as a stepping stone for taming more complex creatures.
It can be airlifted by Argentavis, Desmodus, or Griffin for rapid deployment. Other carriers include Karkinos, Megalosaurus, and Tropeognathus.
Zomdodo does not currently spawn on any ARK: Survival Ascended map, or spawn data is not yet available.
Zomdodo must be knocked out before taming. Use a Bola or Bear Trap to immobilize it first. Then sedate it with ranged weapons such as Tranq Arrows or Tranq Darts.
Feed it Raw Mutton for the fastest taming. Raw Prime Meat also works but grants less affinity. The process takes around 15 minutes. Use the calculator below for your settings.
Zomdodo is not tamable.
Zomdodo has a +120% weakness to Instant HurtDinos, making it highly vulnerable to explosive or fast-acting damage. It resists Mining Drill Harvest by -100%, making drills completely ineffective. Spike Walls and Ranged Turrets deal 50% less damage. Use melee or explosive weapons to exploit its weaknesses.
0.5 base × 15.9 level × 4 × 1.25× wild kill × 1× server
Official servers use non-1× defaults; the values above already reflect official rates.
| Stat | Base (Lv.1) | Wild +/Lv | Tamed +/Lv |
|---|---|---|---|
| 700.0 | +140.00 | +4.00% | |
| 1000.0 | +100.00 | +2.00% | |
| 1000.0 | +60.00 | +0.00% | |
| 150.0 | +15.00 | +2.00% | |
| 450.0 | +45.00 | +2.00% | |
| 170.0 | +3.40 | +0.80% | |
| 100.0% | +1.50% | +10.00% | |
| 100.0% | +0.00% | +1.00% |
The Head has a damage multiplier of 3x, making headshots highly effective for faster knockout. Target this zone when sedating the creature.
Can damage Thatch and Wood structures. Build at least in Stone to resist its attacks.
| Attack | Base | Thatch | Wood | Stone | Metal | Tek |
|---|---|---|---|---|---|---|
| MeleeCarnivore Large | 55 | 302.5 | 165.0 | — | — | — |
Numbers reflect base melee at level 1, 100% TE, no imprint. The damage calculator lets you scale by melee %, server multipliers, and pick a specific structure for exact hit counts.
It takes 55 damage per melee hit. The attack has a 0.25-second cooldown and reaches 1.1 meters.
It has a +120% vulnerability to Instant HurtDinos, making it easy to eliminate with traps or explosives.
It is weak to Explosion Demolition, taking +50% more damage from such sources.
It can be carried by Argentavis or Quetzal to maintain mobility during transport.
It resists damage from Spike Walls and Ranged Turrets by -50%, making those defenses less effective against it.
This page details the Zomdodo's taming, breeding, harvesting, and combat stats. Use the taming calculator, breeding calculator, and spawn map for further planning.