Revenant Yutyrannus
The spawn command tool lets you create console commands for spawning a Revenant Yutyrannus with your desired settings. Multiple variants are available - use the selector to pick the version you want.
Command options include Summon (random level, at crosshair), SpawnDino (precise coords and level), and GMSummon (force-tamed at specified level). Open the admin console with Tab (PC) or through the pause menu on console. Admin privileges are required.
Summon spawns a wild Revenant Yutyrannus.
SpawnDino spawns a wild Revenant Yutyrannus at level 150.
Level
GMSummon spawns a tamed Revenant Yutyrannus at level 150.
Level
GiveItem spawns the saddle directly into your inventory.
Yutyrannus Saddle
Paste both commands in order - first spawns a tamed Revenant Yutyrannus at level 150, then gives you the saddle.
Level
ForceTame tames any dinosaur and makes it rideable without a saddle, and DoTame only tames tamable creatures.
Both tame the creature you are currently looking at.
AddExperience levels up the dino you are riding and GiveExpToTarget levels up the creature/player your are looking at.
Kills the creature or player you are currently looking at.
Transfers ownership of all dinosaurs belonging to the targeted player or tribe to your current tribe. You must be looking at a dino owned by the target player/tribe.
The Revenant Yutyrannus, a carnivore creature in ARK: Survival Ascended, is well-known across multiple maps. It falls within the Variant classification.
Stamina sits at 420 base, providing good endurance. With 100% base Melee Damage, the Revenant Yutyrannus has respectable melee power. With 1,100 base Health, the Revenant Yutyrannus is quite durable. A base Weight of 500 means massive inventory space.
The Revenant Yutyrannus is a wild creature that cannot be tamed through conventional methods. It reproduces by laying eggs, which must be incubated between 32°C and 34°C. A wild Revenant Yutyrannus is worth 30 base experience when killed. It can be cloned at a Cloning Chamber for 0.94 Element plus 0.01 Element per level.