Oviraptor
The Oviraptor spawns on 20 maps, typically found in forests, swamps, and mountain regions. Green cells indicate high spawn density, red means low. Click a cell to see exact spawn chance. If you can't find any, try clearing creatures nearby to free up the population cap.
Click any cell for exact spawn chance and nearby spawn groups. Zoom in for detail.
| Food | Qty | Time | Effectiveness |
|---|---|---|---|
| 2 | 8:21 | 74 Lvl (224) | |
| 4 | 16:41 | 72 Lvl (222) | |
| 19 | 1:19:11 | 41 Lvl (191) | |
| 23 | 1:35:51 | 33 Lvl (183) | |
| 31 | 2:09:11 | 23 Lvl (173) | |
| +2 more in calculator → | |||
The Oviraptor's corpse can be harvested for Hide, Raw Meat. The corpse has 120 harvest health, allowing multiple hits before it's fully depleted.
Consult the harvest breakdown table to optimize your tool choice. Resource quantities depend on the tool used, the creature's harvest health, and your server's harvest rate.
Estimates based on game-extracted data (weights, quantities, harvest multipliers, damage type chains). Each harvest event independently rolls each resource - higher weight = higher drop chance. Actual yields vary with RNG.
Incoming damage to the Oviraptor is modified by 13 different type-specific multipliers. It shrugs off 7 damage types but is weak to 5, with its worst vulnerability at +120%. Focus damage there for maximum efficiency. See the full breakdown in the table below. Values under 100% indicate resistance, above 100% indicate weakness.
| Stat | Base (Lv.1) | Wild +/Lv | Tamed +/Lv |
|---|---|---|---|
| 140.0 | +28.00 | +4.00% | |
| 120.0 | +12.00 | +2.00% | |
| 125.0 | +7.50 | +0.00% | |
| 150.0 | +15.00 | +2.00% | |
| 900.0 | +90.00 | +2.00% | |
| 100.0 | +2.00 | +0.80% | |
| 100.0% | +5.00% | +10.00% | |
| 100.0% | +0.00% | +1.00% |
Aiming matters - the Oviraptor has 1 hitbox region with distinct damage modifiers. The Head is the most vulnerable spot at 3x damage - aim there for maximum DPS.
The Oviraptor can damage: Thatch. Lower-tier structures are at risk - Stone walls or better will keep the Oviraptor out.
Read and share community tips for the Oviraptor in ARK: Survival Ascended. Look for taming trap blueprints, ammo counts, and advice on avoiding accidental kills during knockout.
Welcome to the full Oviraptor guide for ARK: Survival Ascended. Here you can quickly review its stats, taming requirements, breeding info, and resource gathering potential, then dive into our detailed calculators and maps for more depth.
At base level the Oviraptor has 140 base Health, 100% base Melee Damage, 100 base Weight. Use the taming calculator to project how these stats grow through wild levels and taming effectiveness.
The Oviraptor is a knockout tame — render it unconscious with torpor weapons, then feed it Extraordinary Dinosaur Egg for the fastest results. Our taming calculator shows exact food quantities, narcotics needed, and time estimates for every level.
Breeding Oviraptors produces fertilized eggs that need incubation between 26°C and 30°C. Full maturation takes 21 hours and 2 minutes. Use the breeding calculator for imprint timers and food requirements.
Once tamed, the Oviraptor can harvest Hide, Raw Meat. Visit the information tab for the full harvest table with quantities and efficiency data.
ARK: Survival Ascended features the Oviraptor as a tamable, carnivore creature that survivors will encounter in the wild. It belongs to the Farmer category.
Its base Melee Damage sits at 100%, giving it decent hitting power. The Oviraptor has 140 base Health - glass-cannon fragile. Its base Stamina of 120 gives it tires quickly. A base Weight of 100 means modest carrying capacity.
To tame the Oviraptor, you need to knock it unconscious using torpor weapons, then feed it while it's down. Extraordinary Dinosaur Egg is the most effective food for taming, offering the highest affinity per feeding.
After taming, the Oviraptor earns its keep through resource gathering, making tedious farming runs much faster. Breeding produces fertilized eggs that hatch within a 26°C–30°C temperature window. It can be cloned at a Cloning Chamber for 0.6 Element plus 0.01 Element per level.