Injured Brute Reaper King
Injured Brute Reaper King Dossier
LandCarnivore

Injured Brute Reaper King

Official servers currently have boosted rates! You don't need to change settings in our calculator.

Overview

The Injured Brute Reaper King is a large carnivore with no taming or breeding capabilities. It can be carried by Tusoteuthis, allowing for aerial transport and tactical deployment in combat zones. This creature is primarily used in offensive engagements where its high damage output and structural destruction capability are advantageous.

It cannot be bred or tamed, functioning solely as a temporary combat asset when deployed via carrier.

Spawn Locations

Injured Brute Reaper King does not currently spawn on any ARK: Survival Ascended map, or spawn data is not yet available.

Taming

This creature cannot be tamed.

Injured Brute Reaper King is not tamable.

Drops & Harvest Resources

Killing the Injured Brute Reaper King yields Hide and Raw Meat. The Hatchet yields the most Hide, while the Pick favours Raw Meat.

%
%
Resource
PickPick
HatchetHatchet
40%~21~16 hits60%~31~13 hits
60%~23~16 hits40%~15~13 hits

Estimates based on game-extracted data (weights, quantities, harvest multipliers, damage type chains). Each harvest event independently rolls each resource - higher weight = higher drop chance. Actual yields vary with RNG.

Damage Resistances

The Injured Brute Reaper King has a +200% weakness to SpikeWall damage, making spike walls extremely effective against it. It also takes +120% damage from Instant HurtDinos and +55% more from Melee DmgMetal RaidDino attacks. Conversely, it has -100% resistance to MiningDrill Harvest damage, rendering that source ineffective.

MiningDrill Harvest
0%-100%
Dino AttacksStandard dino melee hits
50%-50%
Plant Species XPlant turret projectiles
50%-50%
Herbivore DinoHerbivore dino attacks
60%-40%
Stone WeaponsClub, slingshot (high torpor)
66%-34%
GenericFall damage, environmental
70%-30%

Kill XP

Wild Kill (1.25×)
Per Kill2,862 XP

36 base × 15.9 level × 4 × 1.25× wild kill × 1× server

Server Settings(Game.ini)

Official servers use non-1× defaults; the values above already reflect official rates.

StatBase (Lv.1)Wild +/LvTamed +/Lv
HealthHealth
3750.0+1125.00+4.00%
StaminaStamina
620.0+62.00+2.00%
TorpidityTorpidity
1475.0+88.50+0.00%
OxygenOxygen
300.0+30.00+2.00%
FoodFood
3750.0+375.00+2.00%
WeightWeight
630.0+12.60+0.80%
Melee Damage MultiplierMelee Damage Multiplier
100.0%+5.00%+10.00%
Speed MultiplierSpeed Multiplier
100.0%+0.00%+1.00%

Hitbox Multipliers

The Head is a designated hitbox zone with a damage multiplier of 3x. Targeting the head significantly increases damage dealt during combat. All other body parts have standard multipliers.

HeadCnt_Neck_000_JNT_SKL
3.00x

Tools & Guides

Injured Brute Reaper King Tips & Tricks

It can be immobilized using a Chain Bola, Bear Trap, or Large Bear Trap for control during encounters.

It is highly vulnerable to spike walls, taking triple damage, making them ideal for perimeter defense.

Explosive attacks deal +50% additional damage, increasing their effectiveness in combat.

Melee attacks with projectile impact effects are only half as effective due to its resistance.

It can be carried and deployed by Tusoteuthis, enabling surprise assaults from above.

This page details the Injured Brute Reaper King's stats, taming requirements, breeding mechanics, harvest yields, and combat data. For precise planning, refer to the taming calculator, breeding calculator, and spawn map tools available on the site.