Dodo
Knock the Dodo unconscious using your preferred torpor weapon, then feed it to begin the taming process. Torpor bleeds at 0.1/s, requiring regular sedative application to prevent a premature wakeup.
| Food | Food Quantity (Current/Max) | Taming Time | Effectiveness |
|---|---|---|---|
Basic Kibble | 1:43 | 74 Lvl (224) 99.75% | |
Archelon Algae | 1:37 | 74 Lvl (224) 98.76% | |
Crops | 6:25 | 62 Lvl (212) 83.23% | |
Mejoberry | 6:25 | 55 Lvl (205) 73.58% | |
Berries | 6:25 | 41 Lvl (191) 55.25% | |
Stimberry | 1:35:43 | 0 Lvl (150) 0.31% | |
Sweet Vegetable Cake | 2:07:37 | 0 Lvl (150) 0.31% |
Use the calculator results to plan your tame - they show the exact time, food quantity, and bonus levels for the Dodo based on your settings.
The table shows how many sedatives you'll need to keep the Dodo unconscious through the full taming duration. Bio Toxin is twice as potent as Narcotics (80 vs 40 Torpor per use), while Narcoberries work in a pinch at just 7.5 Torpor each. At 0.1 Torpor drain per second, apply narcotics proactively - a wakeup mid-tame wastes everything.
The real-time timers below help you monitor Torpor drain and Food depletion during the tame. Starve taming is recommended for valuable high-level Dodo: let the Food stat deplete first, then add food. This way nothing is wasted if something goes wrong.
The table below shows how many hits from each torpor weapon are needed to knock out the Dodo at different levels. Wait between shots for torpor to tick up. Firing too fast can kill the creature before it goes down.
To simplify the knockout, immobilize the Dodo first with Bola or Bear Trap. A Argentavis can also pick it up and drop it into a taming pen for a controlled knockout.
Take a look at this short video guide on how to tame a Dodo.
Estimated time until optimal feeding point: 1m 43s
Food to consume through starvation: 256
Target food level: 1319
The Dodo is a tamable, herbivore creature in ARK: Survival Ascended. It belongs to the Misc category.
Stamina sits at 100 base, providing tires quickly. Melee starts at 100% - solid damage output that scales with level-ups. The Dodo has 40 base Health - extremely fragile. Weight capacity starts at 50, giving it minimal inventory space.
The Dodo is a knockout tame: apply enough torpor to knock it out, then place food in its inventory. Feed it Basic Kibble for the fastest tame and highest effectiveness bonus.
After taming, the Dodo earns its keep through resource gathering, making tedious farming runs much faster. Breeding produces fertilized eggs that hatch within a 22°C–30°C temperature window. A wild Dodo is worth 0.5 base experience when killed. It can be cloned at a Cloning Chamber for 0.01 Element plus 0 Element per level.