Harvesting
Alpha Surface Reaper King Dossier
LandCarnivore

Alpha Surface Reaper King

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What Alpha Surface Reaper King harvests from nodes

Node Harvest Calculator

Calculate expected resource yield per node for any dino. Select a node type and harvester.

Node

Metal Nodes

Metal
x
Node HP: 620Interval: 40DM: 2xHQM: 1xBase Dmg: 50
Best Melee
1000%
50 resource drops · 1 hits
StoneStone
13–26
avg 19
MetalMetal
34–58
avg 46

Each hit on a node generates resource drops. The game randomly picks a resource from the loot table for each drop. Higher melee depletes the node faster, which can reduce total drops. The "best" melee is where you get the most drops.

What you get harvesting corpses with Alpha Surface Reaper King

Corpse Harvest Calculator

Compare dino harvest yields from creature corpses. Select a corpse and up to 3 harvesters to compare.

x
Corpse HP: 520Interval: 19.5Base Dmg: 1000Attack Speed: 0.40s
Best Melee
182%
186.5 drops · 1 hits
Raw MeatRaw Meat
95–122
avg 109
HideHide
59–86
avg 72
Raw Prime MeatRaw Prime Meat
1–10
avg 5

Each hit on a corpse generates resource drops based on damage dealt. The game randomly picks a resource from the corpse's loot table for each drop. Higher melee depletes the corpse faster, which can reduce total drops. All dinos get the same resource distribution from a given corpse - the difference is total drops from base damage.

Found throughout the ARKs, the Alpha Surface Reaper King is a carnivore creature in ARK: Survival Ascended. It belongs to the Ignore category.

With 480 base Stamina, the Alpha Surface Reaper King has good endurance. With 100% base Melee Damage, the Alpha Surface Reaper King has respectable melee power. At 42,500 base HP, the Alpha Surface Reaper King is an absolute bullet sponge. Weight capacity starts at 415, giving it a solid weight pool.

The Alpha Surface Reaper King is a wild creature that cannot be tamed through conventional methods. Defeating one in the wild grants 890 base XP. It can be cloned at a Cloning Chamber for -1 Element plus 0.03 Element per level.