Aberrant Beelzebufo
The Aberrant Beelzebufo spawns on 5 maps, typically found in forests, swamps, and mountain regions. Green cells indicate high spawn density, red means low. Click a cell to see exact spawn chance. If you can't find any, try clearing creatures nearby to free up the population cap.
Click any cell for exact spawn chance and nearby spawn groups. Zoom in for detail.
| Food | Qty | Time | Effectiveness |
|---|---|---|---|
| 9 | 10:14 | 74 Lvl (224) | |
| 18 | 12:00 | 74 Lvl (224) | |
| 22 | 14:40 | 73 Lvl (223) | |
| 33 | 21:59 | 72 Lvl (222) | |
| 66 | 44:00 | 66 Lvl (216) | |
| +6 more in calculator → | |||
The Aberrant Beelzebufo's corpse can be harvested for Hide, Raw Meat. The corpse has 120 harvest health, allowing multiple hits before it's fully depleted.
Consult the harvest breakdown table to optimize your tool choice. Resource quantities depend on the tool used, the creature's harvest health, and your server's harvest rate.
Estimates based on game-extracted data (weights, quantities, harvest multipliers, damage type chains). Each harvest event independently rolls each resource - higher weight = higher drop chance. Actual yields vary with RNG.
Incoming damage to the Aberrant Beelzebufo is modified by 14 different type-specific multipliers. It shrugs off 7 damage types but is weak to 6, with its worst vulnerability at +120%. Focus damage there for maximum efficiency. See the full breakdown in the table below. Values under 100% indicate resistance, above 100% indicate weakness.
| Stat | Base (Lv.1) | Wild +/Lv | Tamed +/Lv |
|---|---|---|---|
| 211.2 | +42.24 | +4.00% | |
| 190.0 | +19.00 | +2.00% | |
| 200.0 | +12.00 | +0.00% | |
| 1500.0 | +150.00 | +2.00% | |
| 160.0 | +3.20 | +0.80% | |
| 106.0% | +5.30% | +10.00% | |
| 100.0% | +0.00% | +1.00% |
Damage dealt to the Aberrant Beelzebufo varies across 1 hitbox zone. The Head is the most vulnerable spot at 1.5x damage - aim there for maximum DPS.
The Aberrant Beelzebufo can damage: Thatch. Lower-tier structures are at risk - Stone walls or better will keep the Aberrant Beelzebufo out.
Read and share community tips for the Aberrant Beelzebufo in ARK: Survival Ascended. Common topics include trap designs, preferred knockout weapons, and narcotic management strategies.
This page is your complete guide to the Aberrant Beelzebufo in ARK: Survival Ascended. Below you'll find a quick overview of its base stats, taming method, breeding data, and harvest capabilities — plus links to dedicated tools like the taming calculator, breeding calculator, and interactive spawn map.
At base level the Aberrant Beelzebufo has 211 base Health, 106% base Melee Damage, 160 base Weight. Use the taming calculator to project how these stats grow through wild levels and taming effectiveness.
The Aberrant Beelzebufo is a knockout tame — render it unconscious with torpor weapons, then feed it Regular Kibble for the fastest results. Our taming calculator shows exact food quantities, narcotics needed, and time estimates for every level.
Breeding Aberrant Beelzebufos produces fertilized eggs that need incubation between -75°C and 75°C. Full maturation takes 1 day and 13 hours. Use the breeding calculator for imprint timers and food requirements.
Once tamed, the Aberrant Beelzebufo can harvest Hide, Raw Meat. Visit the information tab for the full harvest table with quantities and efficiency data.
The Aberrant Beelzebufo is a tamable, carnivore creature in ARK: Survival Ascended. It falls within the Variant classification.
Its base Stamina of 190 gives it decent staying power. Melee starts at 106% - decent hitting power that scales with level-ups. Starting at 211 Health, it's not particularly tanky. Weight capacity starts at 160, giving it modest carrying capacity.
The Aberrant Beelzebufo is a knockout tame: apply enough torpor to knock it out, then place food in its inventory. Regular Kibble is the most effective food for taming, offering the highest affinity per feeding.
After taming, the Aberrant Beelzebufo earns its keep through resource gathering, making tedious farming runs much faster. Breeding produces fertilized eggs that hatch within a -75°C–75°C temperature window. It can be cloned at a Cloning Chamber for 0.57 Element plus 0.01 Element per level.